godot/platform
Rémi Verschelde 2ceaa6a096
Merge pull request #36572 from qarmin/coverage
Added code coverage support to Godot
2020-02-27 14:13:23 +01:00
..
android Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
haiku Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
iphone doc: Sync classref for Packed{Int,Float}{32,64}Array additions 2020-02-25 22:02:36 +01:00
javascript Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
osx Travis: Use Ubuntu 18.04 (bionic) as base image 2020-02-22 20:00:28 +01:00
server Added code coverate support to Godot 2020-02-26 19:43:03 +01:00
uwp Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
windows Replace FALLTHROUGH macro by C++17 [[fallthrough]] 2020-02-23 00:52:50 +01:00
x11 Merge pull request #36572 from qarmin/coverage 2020-02-27 14:13:23 +01:00
SCsub Always use lists for `LIBS` in SCons 2019-08-12 22:31:55 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00