976 lines
30 KiB
C++
976 lines
30 KiB
C++
/*************************************************************************/
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/* polygon_2d_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "polygon_2d_editor_plugin.h"
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#include "canvas_item_editor_plugin.h"
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#include "editor/editor_settings.h"
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#include "os/file_access.h"
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#include "os/input.h"
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#include "os/keyboard.h"
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void Polygon2DEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_READY: {
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button_create->set_icon(get_icon("Edit", "EditorIcons"));
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button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
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button_edit->set_pressed(true);
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button_uv->set_icon(get_icon("Uv", "EditorIcons"));
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uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
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uv_button[UV_MODE_MOVE]->set_icon(get_icon("ToolMove", "EditorIcons"));
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uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate", "EditorIcons"));
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uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale", "EditorIcons"));
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b_snap_grid->set_icon(get_icon("Grid", "EditorIcons"));
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b_snap_enable->set_icon(get_icon("Snap", "EditorIcons"));
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uv_icon_zoom->set_texture(get_icon("Zoom", "EditorIcons"));
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get_tree()->connect("node_removed", this, "_node_removed");
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} break;
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case NOTIFICATION_FIXED_PROCESS: {
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} break;
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}
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}
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void Polygon2DEditor::_node_removed(Node *p_node) {
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if (p_node == node) {
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edit(NULL);
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hide();
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canvas_item_editor->get_viewport_control()->update();
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}
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}
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void Polygon2DEditor::_menu_option(int p_option) {
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switch (p_option) {
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case MODE_CREATE: {
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mode = MODE_CREATE;
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button_create->set_pressed(true);
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button_edit->set_pressed(false);
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} break;
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case MODE_EDIT: {
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mode = MODE_EDIT;
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button_create->set_pressed(false);
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button_edit->set_pressed(true);
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} break;
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case MODE_EDIT_UV: {
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if (node->get_texture().is_null()) {
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error->set_text("No texture in this polygon.\nSet a texture to be able to edit UV.");
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error->popup_centered_minsize();
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return;
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}
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PoolVector<Vector2> points = node->get_polygon();
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PoolVector<Vector2> uvs = node->get_uv();
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if (uvs.size() != points.size()) {
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undo_redo->create_action(TTR("Create UV Map"));
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undo_redo->add_do_method(node, "set_uv", points);
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undo_redo->add_undo_method(node, "set_uv", uvs);
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undo_redo->add_do_method(uv_edit_draw, "update");
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undo_redo->add_undo_method(uv_edit_draw, "update");
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undo_redo->commit_action();
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}
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uv_edit->popup_centered_ratio(0.85);
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} break;
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case UVEDIT_POLYGON_TO_UV: {
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PoolVector<Vector2> points = node->get_polygon();
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if (points.size() == 0)
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break;
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PoolVector<Vector2> uvs = node->get_uv();
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undo_redo->create_action(TTR("Create UV Map"));
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undo_redo->add_do_method(node, "set_uv", points);
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undo_redo->add_undo_method(node, "set_uv", uvs);
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undo_redo->add_do_method(uv_edit_draw, "update");
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undo_redo->add_undo_method(uv_edit_draw, "update");
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undo_redo->commit_action();
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} break;
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case UVEDIT_UV_TO_POLYGON: {
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PoolVector<Vector2> points = node->get_polygon();
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PoolVector<Vector2> uvs = node->get_uv();
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if (uvs.size() == 0)
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break;
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undo_redo->create_action(TTR("Create UV Map"));
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undo_redo->add_do_method(node, "set_polygon", uvs);
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undo_redo->add_undo_method(node, "set_polygon", points);
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undo_redo->add_do_method(uv_edit_draw, "update");
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undo_redo->add_undo_method(uv_edit_draw, "update");
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undo_redo->commit_action();
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} break;
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case UVEDIT_UV_CLEAR: {
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PoolVector<Vector2> uvs = node->get_uv();
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if (uvs.size() == 0)
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break;
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undo_redo->create_action(TTR("Create UV Map"));
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undo_redo->add_do_method(node, "set_uv", PoolVector<Vector2>());
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undo_redo->add_undo_method(node, "set_uv", uvs);
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undo_redo->add_do_method(uv_edit_draw, "update");
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undo_redo->add_undo_method(uv_edit_draw, "update");
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undo_redo->commit_action();
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} break;
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}
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}
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void Polygon2DEditor::_set_use_snap(bool p_use) {
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use_snap = p_use;
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}
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void Polygon2DEditor::_set_show_grid(bool p_show) {
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snap_show_grid = p_show;
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uv_edit_draw->update();
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}
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void Polygon2DEditor::_set_snap_off_x(float p_val) {
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snap_offset.x = p_val;
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uv_edit_draw->update();
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}
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void Polygon2DEditor::_set_snap_off_y(float p_val) {
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snap_offset.y = p_val;
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uv_edit_draw->update();
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}
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void Polygon2DEditor::_set_snap_step_x(float p_val) {
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snap_step.x = p_val;
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uv_edit_draw->update();
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}
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void Polygon2DEditor::_set_snap_step_y(float p_val) {
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snap_step.y = p_val;
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uv_edit_draw->update();
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}
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void Polygon2DEditor::_wip_close() {
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undo_redo->create_action(TTR("Create Poly"));
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undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
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undo_redo->add_do_method(node, "set_polygon", wip);
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undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
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undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
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undo_redo->commit_action();
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wip.clear();
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wip_active = false;
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mode = MODE_EDIT;
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button_edit->set_pressed(true);
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button_create->set_pressed(false);
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edited_point = -1;
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}
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bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (node == NULL)
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return false;
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
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Vector2 gpoint = mb->get_position();
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Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
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cpoint = canvas_item_editor->snap_point(cpoint);
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cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
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Vector<Vector2> poly = Variant(node->get_polygon());
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//first check if a point is to be added (segment split)
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real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
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switch (mode) {
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case MODE_CREATE: {
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if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
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if (!wip_active) {
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wip.clear();
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wip.push_back(cpoint - node->get_offset());
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wip_active = true;
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edited_point_pos = cpoint;
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canvas_item_editor->get_viewport_control()->update();
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edited_point = 1;
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return true;
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} else {
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if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_threshold) {
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//wip closed
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_wip_close();
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return true;
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} else {
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wip.push_back(cpoint - node->get_offset());
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edited_point = wip.size();
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canvas_item_editor->get_viewport_control()->update();
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return true;
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//add wip point
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}
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}
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} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
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_wip_close();
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}
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} break;
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case MODE_EDIT: {
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if (mb->get_button_index() == BUTTON_LEFT) {
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if (mb->is_pressed()) {
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if (mb->get_control()) {
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if (poly.size() < 3) {
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undo_redo->create_action(TTR("Edit Poly"));
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undo_redo->add_undo_method(node, "set_polygon", poly);
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poly.push_back(cpoint);
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undo_redo->add_do_method(node, "set_polygon", poly);
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undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
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undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
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undo_redo->commit_action();
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return true;
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}
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//search edges
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int closest_idx = -1;
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Vector2 closest_pos;
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real_t closest_dist = 1e10;
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for (int i = 0; i < poly.size(); i++) {
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Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()),
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xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) };
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Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
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if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
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continue; //not valid to reuse point
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real_t d = cp.distance_to(gpoint);
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if (d < closest_dist && d < grab_threshold) {
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closest_dist = d;
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closest_pos = cp;
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closest_idx = i;
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}
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}
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if (closest_idx >= 0) {
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pre_move_edit = poly;
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poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset());
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edited_point = closest_idx + 1;
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edited_point_pos = xform.affine_inverse().xform(closest_pos);
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node->set_polygon(Variant(poly));
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canvas_item_editor->get_viewport_control()->update();
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return true;
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}
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} else {
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//look for points to move
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int closest_idx = -1;
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Vector2 closest_pos;
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real_t closest_dist = 1e10;
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for (int i = 0; i < poly.size(); i++) {
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Vector2 cp = xform.xform(poly[i] + node->get_offset());
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real_t d = cp.distance_to(gpoint);
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if (d < closest_dist && d < grab_threshold) {
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closest_dist = d;
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closest_pos = cp;
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closest_idx = i;
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}
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}
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if (closest_idx >= 0) {
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pre_move_edit = poly;
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edited_point = closest_idx;
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edited_point_pos = xform.affine_inverse().xform(closest_pos);
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canvas_item_editor->get_viewport_control()->update();
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return true;
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}
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}
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} else {
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if (edited_point != -1) {
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//apply
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ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
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poly[edited_point] = edited_point_pos - node->get_offset();
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undo_redo->create_action(TTR("Edit Poly"));
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undo_redo->add_do_method(node, "set_polygon", poly);
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undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
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undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
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undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
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undo_redo->commit_action();
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edited_point = -1;
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return true;
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}
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}
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} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
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int closest_idx = -1;
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Vector2 closest_pos;
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real_t closest_dist = 1e10;
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for (int i = 0; i < poly.size(); i++) {
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Vector2 cp = xform.xform(poly[i] + node->get_offset());
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real_t d = cp.distance_to(gpoint);
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if (d < closest_dist && d < grab_threshold) {
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closest_dist = d;
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closest_pos = cp;
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closest_idx = i;
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}
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}
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if (closest_idx >= 0) {
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undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
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undo_redo->add_undo_method(node, "set_polygon", poly);
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poly.remove(closest_idx);
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undo_redo->add_do_method(node, "set_polygon", poly);
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undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
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undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
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undo_redo->commit_action();
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return true;
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}
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}
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} break;
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}
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}
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
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if (edited_point != -1 && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) {
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Vector2 gpoint = mm->get_position();
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Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
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cpoint = canvas_item_editor->snap_point(cpoint);
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edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
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if (!wip_active) {
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Vector<Vector2> poly = Variant(node->get_polygon());
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ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
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poly[edited_point] = edited_point_pos - node->get_offset();
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node->set_polygon(Variant(poly));
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}
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canvas_item_editor->get_viewport_control()->update();
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}
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}
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return false;
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}
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void Polygon2DEditor::_canvas_draw() {
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if (!node)
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return;
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Control *vpc = canvas_item_editor->get_viewport_control();
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Vector<Vector2> poly;
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if (wip_active)
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poly = wip;
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else
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poly = Variant(node->get_polygon());
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Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
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Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
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if (!wip_active && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
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const Color col = node->get_color().contrasted();
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const int n = pre_move_edit.size();
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for (int i = 0; i < n; i++) {
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Vector2 p, p2;
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p = pre_move_edit[i] + node->get_offset();
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p2 = pre_move_edit[(i + 1) % n] + node->get_offset();
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Vector2 point = xform.xform(p);
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Vector2 next_point = xform.xform(p2);
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vpc->draw_line(point, next_point, col, 2);
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}
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}
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for (int i = 0; i < poly.size(); i++) {
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Vector2 p, p2;
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p = i == edited_point ? edited_point_pos : (poly[i] + node->get_offset());
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if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))
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p2 = edited_point_pos;
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else
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p2 = poly[(i + 1) % poly.size()] + node->get_offset();
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Vector2 point = xform.xform(p);
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Vector2 next_point = xform.xform(p2);
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Color col = Color(1, 0.3, 0.1, 0.8);
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vpc->draw_line(point, next_point, col, 2);
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vpc->draw_texture(handle, point - handle->get_size() * 0.5);
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}
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}
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void Polygon2DEditor::_uv_mode(int p_mode) {
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uv_mode = UVMode(p_mode);
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for (int i = 0; i < UV_MODE_MAX; i++) {
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uv_button[i]->set_pressed(p_mode == i);
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}
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}
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void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
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Transform2D mtx;
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mtx.elements[2] = -uv_draw_ofs;
|
|
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
|
|
|
|
Ref<InputEventMouseButton> mb = p_input;
|
|
|
|
if (mb.is_valid()) {
|
|
|
|
if (mb->get_button_index() == BUTTON_LEFT) {
|
|
|
|
if (mb->is_pressed()) {
|
|
|
|
uv_drag_from = Vector2(mb->get_position().x, mb->get_position().y);
|
|
uv_drag = true;
|
|
uv_prev = node->get_uv();
|
|
uv_move_current = uv_mode;
|
|
if (uv_move_current == UV_MODE_EDIT_POINT) {
|
|
|
|
if (mb->get_shift() && mb->get_command())
|
|
uv_move_current = UV_MODE_SCALE;
|
|
else if (mb->get_shift())
|
|
uv_move_current = UV_MODE_MOVE;
|
|
else if (mb->get_command())
|
|
uv_move_current = UV_MODE_ROTATE;
|
|
}
|
|
|
|
if (uv_move_current == UV_MODE_EDIT_POINT) {
|
|
|
|
uv_drag_index = -1;
|
|
for (int i = 0; i < uv_prev.size(); i++) {
|
|
|
|
Vector2 tuv = mtx.xform(uv_prev[i]);
|
|
if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < 8) {
|
|
uv_drag_from = tuv;
|
|
uv_drag_index = i;
|
|
}
|
|
}
|
|
|
|
if (uv_drag_index == -1) {
|
|
uv_drag = false;
|
|
}
|
|
}
|
|
} else if (uv_drag) {
|
|
|
|
undo_redo->create_action(TTR("Transform UV Map"));
|
|
undo_redo->add_do_method(node, "set_uv", node->get_uv());
|
|
undo_redo->add_undo_method(node, "set_uv", uv_prev);
|
|
undo_redo->add_do_method(uv_edit_draw, "update");
|
|
undo_redo->add_undo_method(uv_edit_draw, "update");
|
|
undo_redo->commit_action();
|
|
|
|
uv_drag = false;
|
|
}
|
|
|
|
} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
|
|
|
|
if (uv_drag) {
|
|
|
|
uv_drag = false;
|
|
node->set_uv(uv_prev);
|
|
uv_edit_draw->update();
|
|
}
|
|
|
|
} else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
|
|
|
|
uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb->get_factor())));
|
|
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
|
|
|
|
uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb->get_factor())));
|
|
}
|
|
}
|
|
|
|
Ref<InputEventMouseMotion> mm = p_input;
|
|
|
|
if (mm.is_valid()) {
|
|
|
|
if ((mm->get_button_mask() & BUTTON_MASK_MIDDLE) || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
|
|
|
|
Vector2 drag(mm->get_relative().x, mm->get_relative().y);
|
|
uv_hscroll->set_value(uv_hscroll->get_value() - drag.x);
|
|
uv_vscroll->set_value(uv_vscroll->get_value() - drag.y);
|
|
|
|
} else if (uv_drag) {
|
|
|
|
Vector2 uv_drag_to = mm->get_position();
|
|
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
|
|
|
|
switch (uv_move_current) {
|
|
|
|
case UV_MODE_EDIT_POINT: {
|
|
|
|
PoolVector<Vector2> uv_new = uv_prev;
|
|
uv_new.set(uv_drag_index, uv_new[uv_drag_index] + drag);
|
|
node->set_uv(uv_new);
|
|
} break;
|
|
case UV_MODE_MOVE: {
|
|
|
|
PoolVector<Vector2> uv_new = uv_prev;
|
|
for (int i = 0; i < uv_new.size(); i++)
|
|
uv_new.set(i, uv_new[i] + drag);
|
|
|
|
node->set_uv(uv_new);
|
|
|
|
} break;
|
|
case UV_MODE_ROTATE: {
|
|
|
|
Vector2 center;
|
|
PoolVector<Vector2> uv_new = uv_prev;
|
|
|
|
for (int i = 0; i < uv_new.size(); i++)
|
|
center += uv_prev[i];
|
|
center /= uv_new.size();
|
|
|
|
float angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized());
|
|
|
|
for (int i = 0; i < uv_new.size(); i++) {
|
|
Vector2 rel = uv_prev[i] - center;
|
|
rel = rel.rotated(angle);
|
|
uv_new.set(i, center + rel);
|
|
}
|
|
|
|
node->set_uv(uv_new);
|
|
|
|
} break;
|
|
case UV_MODE_SCALE: {
|
|
|
|
Vector2 center;
|
|
PoolVector<Vector2> uv_new = uv_prev;
|
|
|
|
for (int i = 0; i < uv_new.size(); i++)
|
|
center += uv_prev[i];
|
|
center /= uv_new.size();
|
|
|
|
float from_dist = uv_drag_from.distance_to(mtx.xform(center));
|
|
float to_dist = uv_drag_to.distance_to(mtx.xform(center));
|
|
if (from_dist < 2)
|
|
break;
|
|
|
|
float scale = to_dist / from_dist;
|
|
|
|
for (int i = 0; i < uv_new.size(); i++) {
|
|
Vector2 rel = uv_prev[i] - center;
|
|
rel = rel * scale;
|
|
uv_new.set(i, center + rel);
|
|
}
|
|
|
|
node->set_uv(uv_new);
|
|
} break;
|
|
}
|
|
uv_edit_draw->update();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Polygon2DEditor::_uv_scroll_changed(float) {
|
|
|
|
if (updating_uv_scroll)
|
|
return;
|
|
|
|
uv_draw_ofs.x = uv_hscroll->get_value();
|
|
uv_draw_ofs.y = uv_vscroll->get_value();
|
|
uv_draw_zoom = uv_zoom->get_value();
|
|
uv_edit_draw->update();
|
|
}
|
|
|
|
void Polygon2DEditor::_uv_draw() {
|
|
|
|
Ref<Texture> base_tex = node->get_texture();
|
|
if (base_tex.is_null())
|
|
return;
|
|
|
|
Transform2D mtx;
|
|
mtx.elements[2] = -uv_draw_ofs;
|
|
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
|
|
|
|
VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), mtx);
|
|
uv_edit_draw->draw_texture(base_tex, Point2());
|
|
VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), Transform2D());
|
|
|
|
if (snap_show_grid) {
|
|
Size2 s = uv_edit_draw->get_size();
|
|
int last_cell = 0;
|
|
|
|
if (snap_step.x != 0) {
|
|
for (int i = 0; i < s.width; i++) {
|
|
int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
|
|
if (i == 0)
|
|
last_cell = cell;
|
|
if (last_cell != cell)
|
|
uv_edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3));
|
|
last_cell = cell;
|
|
}
|
|
}
|
|
|
|
if (snap_step.y != 0) {
|
|
for (int i = 0; i < s.height; i++) {
|
|
int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
|
|
if (i == 0)
|
|
last_cell = cell;
|
|
if (last_cell != cell)
|
|
uv_edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3));
|
|
last_cell = cell;
|
|
}
|
|
}
|
|
}
|
|
|
|
PoolVector<Vector2> uvs = node->get_uv();
|
|
Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
|
|
|
|
Rect2 rect(Point2(), mtx.basis_xform(base_tex->get_size()));
|
|
rect.expand_to(mtx.basis_xform(uv_edit_draw->get_size()));
|
|
|
|
for (int i = 0; i < uvs.size(); i++) {
|
|
|
|
int next = (i + 1) % uvs.size();
|
|
uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(uvs[next]), Color(0.9, 0.5, 0.5), 2);
|
|
uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5);
|
|
rect.expand_to(mtx.basis_xform(uvs[i]));
|
|
}
|
|
|
|
rect = rect.grow(200);
|
|
updating_uv_scroll = true;
|
|
uv_hscroll->set_min(rect.position.x);
|
|
uv_hscroll->set_max(rect.position.x + rect.size.x);
|
|
uv_hscroll->set_page(uv_edit_draw->get_size().x);
|
|
uv_hscroll->set_value(uv_draw_ofs.x);
|
|
uv_hscroll->set_step(0.001);
|
|
|
|
uv_vscroll->set_min(rect.position.y);
|
|
uv_vscroll->set_max(rect.position.y + rect.size.y);
|
|
uv_vscroll->set_page(uv_edit_draw->get_size().y);
|
|
uv_vscroll->set_value(uv_draw_ofs.y);
|
|
uv_vscroll->set_step(0.001);
|
|
updating_uv_scroll = false;
|
|
}
|
|
|
|
void Polygon2DEditor::edit(Node *p_collision_polygon) {
|
|
|
|
if (!canvas_item_editor) {
|
|
canvas_item_editor = CanvasItemEditor::get_singleton();
|
|
}
|
|
|
|
if (p_collision_polygon) {
|
|
|
|
node = Object::cast_to<Polygon2D>(p_collision_polygon);
|
|
//Enable the pencil tool if the polygon is empty
|
|
if (node->get_polygon().size() == 0) {
|
|
_menu_option(MODE_CREATE);
|
|
}
|
|
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
|
|
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
|
|
|
|
wip.clear();
|
|
wip_active = false;
|
|
edited_point = -1;
|
|
|
|
} else {
|
|
|
|
node = NULL;
|
|
|
|
if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
|
|
canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
|
|
}
|
|
}
|
|
|
|
void Polygon2DEditor::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("_menu_option"), &Polygon2DEditor::_menu_option);
|
|
ClassDB::bind_method(D_METHOD("_canvas_draw"), &Polygon2DEditor::_canvas_draw);
|
|
ClassDB::bind_method(D_METHOD("_uv_mode"), &Polygon2DEditor::_uv_mode);
|
|
ClassDB::bind_method(D_METHOD("_uv_draw"), &Polygon2DEditor::_uv_draw);
|
|
ClassDB::bind_method(D_METHOD("_uv_input"), &Polygon2DEditor::_uv_input);
|
|
ClassDB::bind_method(D_METHOD("_uv_scroll_changed"), &Polygon2DEditor::_uv_scroll_changed);
|
|
ClassDB::bind_method(D_METHOD("_node_removed"), &Polygon2DEditor::_node_removed);
|
|
ClassDB::bind_method(D_METHOD("_set_use_snap"), &Polygon2DEditor::_set_use_snap);
|
|
ClassDB::bind_method(D_METHOD("_set_show_grid"), &Polygon2DEditor::_set_show_grid);
|
|
ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &Polygon2DEditor::_set_snap_off_x);
|
|
ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &Polygon2DEditor::_set_snap_off_y);
|
|
ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &Polygon2DEditor::_set_snap_step_x);
|
|
ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &Polygon2DEditor::_set_snap_step_y);
|
|
}
|
|
|
|
inline float _snap_scalar(float p_offset, float p_step, float p_target) {
|
|
return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
|
|
}
|
|
|
|
Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
|
|
if (use_snap) {
|
|
p_target.x = _snap_scalar(snap_offset.x * uv_draw_zoom - uv_draw_ofs.x, snap_step.x * uv_draw_zoom, p_target.x);
|
|
p_target.y = _snap_scalar(snap_offset.y * uv_draw_zoom - uv_draw_ofs.y, snap_step.y * uv_draw_zoom, p_target.y);
|
|
}
|
|
|
|
return p_target;
|
|
}
|
|
|
|
Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
|
|
|
|
node = NULL;
|
|
canvas_item_editor = NULL;
|
|
editor = p_editor;
|
|
undo_redo = editor->get_undo_redo();
|
|
|
|
snap_step = Vector2(10, 10);
|
|
use_snap = false;
|
|
snap_show_grid = false;
|
|
|
|
add_child(memnew(VSeparator));
|
|
button_create = memnew(ToolButton);
|
|
add_child(button_create);
|
|
button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
|
|
button_create->set_toggle_mode(true);
|
|
|
|
button_edit = memnew(ToolButton);
|
|
add_child(button_edit);
|
|
button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
|
|
button_edit->set_toggle_mode(true);
|
|
|
|
button_uv = memnew(ToolButton);
|
|
add_child(button_uv);
|
|
button_uv->connect("pressed", this, "_menu_option", varray(MODE_EDIT_UV));
|
|
|
|
mode = MODE_EDIT;
|
|
wip_active = false;
|
|
|
|
uv_mode = UV_MODE_EDIT_POINT;
|
|
uv_edit = memnew(AcceptDialog);
|
|
add_child(uv_edit);
|
|
uv_edit->set_title(TTR("Polygon 2D UV Editor"));
|
|
uv_edit->set_self_modulate(Color(1, 1, 1, 0.9));
|
|
|
|
VBoxContainer *uv_main_vb = memnew(VBoxContainer);
|
|
uv_edit->add_child(uv_main_vb);
|
|
//uv_edit->set_child_rect(uv_main_vb);
|
|
HBoxContainer *uv_mode_hb = memnew(HBoxContainer);
|
|
uv_main_vb->add_child(uv_mode_hb);
|
|
for (int i = 0; i < UV_MODE_MAX; i++) {
|
|
|
|
uv_button[i] = memnew(ToolButton);
|
|
uv_button[i]->set_toggle_mode(true);
|
|
uv_mode_hb->add_child(uv_button[i]);
|
|
uv_button[i]->connect("pressed", this, "_uv_mode", varray(i));
|
|
uv_button[i]->set_focus_mode(FOCUS_NONE);
|
|
}
|
|
|
|
uv_button[0]->set_tooltip(TTR("Move Point") + "\n" + TTR("Ctrl: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Ctrl: Scale"));
|
|
uv_button[1]->set_tooltip(TTR("Move Polygon"));
|
|
uv_button[2]->set_tooltip(TTR("Rotate Polygon"));
|
|
uv_button[3]->set_tooltip(TTR("Scale Polygon"));
|
|
|
|
uv_button[0]->set_pressed(true);
|
|
HBoxContainer *uv_main_hb = memnew(HBoxContainer);
|
|
uv_main_vb->add_child(uv_main_hb);
|
|
uv_edit_draw = memnew(Control);
|
|
uv_main_hb->add_child(uv_edit_draw);
|
|
uv_main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
uv_edit_draw->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
uv_menu = memnew(MenuButton);
|
|
uv_mode_hb->add_child(uv_menu);
|
|
uv_menu->set_text(TTR("Edit"));
|
|
uv_menu->get_popup()->add_item(TTR("Polygon->UV"), UVEDIT_POLYGON_TO_UV);
|
|
uv_menu->get_popup()->add_item(TTR("UV->Polygon"), UVEDIT_UV_TO_POLYGON);
|
|
uv_menu->get_popup()->add_separator();
|
|
uv_menu->get_popup()->add_item(TTR("Clear UV"), UVEDIT_UV_CLEAR);
|
|
uv_menu->get_popup()->connect("id_pressed", this, "_menu_option");
|
|
|
|
uv_mode_hb->add_child(memnew(VSeparator));
|
|
|
|
b_snap_enable = memnew(ToolButton);
|
|
uv_mode_hb->add_child(b_snap_enable);
|
|
b_snap_enable->set_text(TTR("Snap"));
|
|
b_snap_enable->set_focus_mode(FOCUS_NONE);
|
|
b_snap_enable->set_toggle_mode(true);
|
|
b_snap_enable->set_pressed(use_snap);
|
|
b_snap_enable->set_tooltip(TTR("Enable Snap"));
|
|
b_snap_enable->connect("toggled", this, "_set_use_snap");
|
|
|
|
b_snap_grid = memnew(ToolButton);
|
|
uv_mode_hb->add_child(b_snap_grid);
|
|
b_snap_grid->set_text(TTR("Grid"));
|
|
b_snap_grid->set_focus_mode(FOCUS_NONE);
|
|
b_snap_grid->set_toggle_mode(true);
|
|
b_snap_grid->set_pressed(snap_show_grid);
|
|
b_snap_grid->set_tooltip(TTR("Show Grid"));
|
|
b_snap_grid->connect("toggled", this, "_set_show_grid");
|
|
|
|
uv_mode_hb->add_child(memnew(VSeparator));
|
|
uv_mode_hb->add_child(memnew(Label(TTR("Grid Offset:"))));
|
|
|
|
SpinBox *sb_off_x = memnew(SpinBox);
|
|
sb_off_x->set_min(-256);
|
|
sb_off_x->set_max(256);
|
|
sb_off_x->set_step(1);
|
|
sb_off_x->set_value(snap_offset.x);
|
|
sb_off_x->set_suffix("px");
|
|
sb_off_x->connect("value_changed", this, "_set_snap_off_x");
|
|
uv_mode_hb->add_child(sb_off_x);
|
|
|
|
SpinBox *sb_off_y = memnew(SpinBox);
|
|
sb_off_y->set_min(-256);
|
|
sb_off_y->set_max(256);
|
|
sb_off_y->set_step(1);
|
|
sb_off_y->set_value(snap_offset.y);
|
|
sb_off_y->set_suffix("px");
|
|
sb_off_y->connect("value_changed", this, "_set_snap_off_y");
|
|
uv_mode_hb->add_child(sb_off_y);
|
|
|
|
uv_mode_hb->add_child(memnew(VSeparator));
|
|
uv_mode_hb->add_child(memnew(Label(TTR("Grid Step:"))));
|
|
|
|
SpinBox *sb_step_x = memnew(SpinBox);
|
|
sb_step_x->set_min(-256);
|
|
sb_step_x->set_max(256);
|
|
sb_step_x->set_step(1);
|
|
sb_step_x->set_value(snap_step.x);
|
|
sb_step_x->set_suffix("px");
|
|
sb_step_x->connect("value_changed", this, "_set_snap_step_x");
|
|
uv_mode_hb->add_child(sb_step_x);
|
|
|
|
SpinBox *sb_step_y = memnew(SpinBox);
|
|
sb_step_y->set_min(-256);
|
|
sb_step_y->set_max(256);
|
|
sb_step_y->set_step(1);
|
|
sb_step_y->set_value(snap_step.y);
|
|
sb_step_y->set_suffix("px");
|
|
sb_step_y->connect("value_changed", this, "_set_snap_step_y");
|
|
uv_mode_hb->add_child(sb_step_y);
|
|
|
|
uv_mode_hb->add_child(memnew(VSeparator));
|
|
uv_icon_zoom = memnew(TextureRect);
|
|
uv_mode_hb->add_child(uv_icon_zoom);
|
|
uv_zoom = memnew(HSlider);
|
|
uv_zoom->set_min(0.01);
|
|
uv_zoom->set_max(4);
|
|
uv_zoom->set_value(1);
|
|
uv_zoom->set_step(0.01);
|
|
uv_mode_hb->add_child(uv_zoom);
|
|
uv_zoom->set_custom_minimum_size(Size2(200, 0));
|
|
uv_zoom_value = memnew(SpinBox);
|
|
uv_zoom->share(uv_zoom_value);
|
|
uv_zoom_value->set_custom_minimum_size(Size2(50, 0));
|
|
uv_mode_hb->add_child(uv_zoom_value);
|
|
uv_zoom->connect("value_changed", this, "_uv_scroll_changed");
|
|
|
|
uv_vscroll = memnew(VScrollBar);
|
|
uv_main_hb->add_child(uv_vscroll);
|
|
uv_vscroll->connect("value_changed", this, "_uv_scroll_changed");
|
|
uv_hscroll = memnew(HScrollBar);
|
|
uv_main_vb->add_child(uv_hscroll);
|
|
uv_hscroll->connect("value_changed", this, "_uv_scroll_changed");
|
|
|
|
uv_edit_draw->connect("draw", this, "_uv_draw");
|
|
uv_edit_draw->connect("gui_input", this, "_uv_input");
|
|
uv_draw_zoom = 1.0;
|
|
uv_drag_index = -1;
|
|
uv_drag = false;
|
|
updating_uv_scroll = false;
|
|
|
|
error = memnew(AcceptDialog);
|
|
add_child(error);
|
|
|
|
uv_edit_draw->set_clip_contents(true);
|
|
}
|
|
|
|
void Polygon2DEditorPlugin::edit(Object *p_object) {
|
|
|
|
collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
|
|
}
|
|
|
|
bool Polygon2DEditorPlugin::handles(Object *p_object) const {
|
|
|
|
return p_object->is_class("Polygon2D");
|
|
}
|
|
|
|
void Polygon2DEditorPlugin::make_visible(bool p_visible) {
|
|
|
|
if (p_visible) {
|
|
collision_polygon_editor->show();
|
|
} else {
|
|
|
|
collision_polygon_editor->hide();
|
|
collision_polygon_editor->edit(NULL);
|
|
}
|
|
}
|
|
|
|
Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node) {
|
|
|
|
editor = p_node;
|
|
collision_polygon_editor = memnew(Polygon2DEditor(p_node));
|
|
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
|
|
|
|
collision_polygon_editor->hide();
|
|
}
|
|
|
|
Polygon2DEditorPlugin::~Polygon2DEditorPlugin() {
|
|
}
|