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2d
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Implement X-draw-order switch in TileMapLayer
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2024-06-10 15:53:58 +02:00 |
3d
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Merge pull request #92925 from TokageItLab/concatenated-bone-names
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2024-06-10 16:12:08 +02:00 |
animation
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Fix seeking Animation immediate after playback for Discrete track
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2024-06-08 22:09:37 +09:00 |
audio
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
debugger
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
gui
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Merge pull request #92664 from KoBeWi/ultimate_final_solution_for_containers
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2024-06-07 23:29:48 +02:00 |
main
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Merge pull request #91997 from aaronp64/tooltip_transforms
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2024-06-10 16:11:39 +02:00 |
resources
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Merge pull request #92861 from TokageItLab/fix-animation-player-just-after-started
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2024-06-10 16:11:55 +02:00 |
theme
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Merge pull request #91953 from AThousandShips/use_normal_sname
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2024-05-31 14:16:05 +02:00 |
property_list_helper.cpp
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Automatically use property count in PropertyListHelper
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2024-05-25 10:51:37 +02:00 |
property_list_helper.h
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Automatically use property count in PropertyListHelper
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2024-05-25 10:51:37 +02:00 |
property_utils.cpp
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Fix default NodePaths saved in scene
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2024-06-03 13:10:23 +02:00 |
property_utils.h
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Fix default NodePaths saved in scene
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2024-06-03 13:10:23 +02:00 |
register_scene_types.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
register_scene_types.h
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scene_string_names.cpp
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
scene_string_names.h
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[Scene] Add SceneStringNames::panel
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2024-05-30 22:54:50 +02:00 |
SCsub
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