godot/scene
Rémi Verschelde 821338c0d1
Merge pull request #92925 from TokageItLab/concatenated-bone-names
Add `get_concatenated_bone_names()` to `Skeleton3D` for `SkeletonModifier3D`'s enum hints
2024-06-10 16:12:08 +02:00
..
2d Implement X-draw-order switch in TileMapLayer 2024-06-10 15:53:58 +02:00
3d Merge pull request #92925 from TokageItLab/concatenated-bone-names 2024-06-10 16:12:08 +02:00
animation Fix seeking Animation immediate after playback for Discrete track 2024-06-08 22:09:37 +09:00
audio Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Merge pull request #92664 from KoBeWi/ultimate_final_solution_for_containers 2024-06-07 23:29:48 +02:00
main Merge pull request #91997 from aaronp64/tooltip_transforms 2024-06-10 16:11:39 +02:00
resources Merge pull request #92861 from TokageItLab/fix-animation-player-just-after-started 2024-06-10 16:11:55 +02:00
theme Merge pull request #91953 from AThousandShips/use_normal_sname 2024-05-31 14:16:05 +02:00
property_list_helper.cpp Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_list_helper.h Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_utils.cpp Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
scene_string_names.h [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
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