godot/scene/resources
David Giardi 75f3ce618e Fix blurry borders on antialiased FlatStyleBox
This is a fix of the antialiasing logic of FlatStyleBox.
It is now possible to have smooth rounded corners while keeping
the edges sharp on the pixels.

The antialiasing gradient positioning is ajusted so that the "hard"
border corresponds to the middle of that gradient instead of one end.
Checked against rendering of rounded rectangles in a vector graphics
software.

(cherry picked from commit 2ef20045b1)
2023-04-24 17:08:55 +02:00
..
default_theme Remove unnecessary zero multiplications 2023-04-24 17:07:09 +02:00
SCsub
animation.cpp Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
animation.h Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
animation_library.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
animation_library.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_polyphonic.cpp Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US 2023-01-23 11:08:55 +01:00
audio_stream_polyphonic.h Simplify AudioStreamPolyphonic 2023-01-23 10:47:01 +01:00
audio_stream_wav.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_wav.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bit_map.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bit_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bone_map.cpp Remove some unused signals 2023-01-31 18:54:04 +01:00
bone_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
box_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
box_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_attributes.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
camera_attributes.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_item_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_item_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
capsule_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
circle_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
circle_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_2d.cpp Warn if a concave shape is assigned to ConvexPolygonShape2D 2023-04-07 17:44:40 +02:00
convex_polygon_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
curve.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
curve.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
cylinder_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
cylinder_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
environment.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
environment.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
fog_material.cpp Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
fog_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
font.cpp [Bitmap font] Assume outline size is `1` if it's not set, but channel for outline is defined. 2023-03-13 21:41:21 +01:00
font.h [SystemFont] Add missing MSDF properties. 2023-01-26 09:47:42 +02:00
gradient.cpp Make `Gradient` resort points on `reverse` 2023-03-27 17:46:01 +02:00
gradient.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
height_map_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
height_map_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
immediate_mesh.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
immediate_mesh.h Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
importer_mesh.cpp import: Fix uv2 by avoiding premature ImporterMesh::get_mesh() 2023-02-23 11:55:28 +01:00
importer_mesh.h import: Fix uv2 by avoiding premature ImporterMesh::get_mesh() 2023-02-23 11:55:28 +01:00
label_settings.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
label_settings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
material.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
material.h Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
mesh.cpp Prevent crash in ImmediateMesh.create_outline by ensuring 2023-02-14 22:42:07 -05:00
mesh.h Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
mesh_data_tool.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_data_tool.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_library.cpp Merge pull request #63667 from AntonioDell/bugfix/63549 2023-01-21 11:32:28 +01:00
mesh_library.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multimesh.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multimesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_mesh.cpp Fix NavigationMesh baking AABB Editor handling and visuals 2023-02-03 11:54:13 +01:00
navigation_mesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_polygon.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_polygon.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
packed_scene.cpp Add unbinds to scn 2023-02-01 03:03:55 +01:00
packed_scene.h Update instances of scenes which have been reimported. 2023-01-16 13:46:33 -08:00
particle_process_material.cpp Use angle_rand to calculate base_angle in particles process material 2023-04-24 17:01:37 +02:00
particle_process_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
polygon_path_finder.cpp Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
polygon_path_finder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
primitive_meshes.cpp Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug 2023-02-13 09:13:27 +01:00
primitive_meshes.h Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
rectangle_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
rectangle_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_format_text.cpp Fix sub-resource IDs resetting when preloaded 2023-02-07 14:13:22 +01:00
resource_format_text.h Merge pull request #71687 from reduz/support-script-class-name-in-efs 2023-01-21 16:54:23 +01:00
segment_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
segment_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader.cpp Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader.h Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader_include.cpp Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader_include.h Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_3d.cpp Open up bounds of `Shape3D.margin` to support other physics engines 2023-03-27 17:35:04 +02:00
shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_ccdik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_ccdik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_fabrik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_fabrik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_jiggle.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_jiggle.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_lookat.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_lookat.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_physicalbones.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_physicalbones.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_stackholder.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
skeleton_modification_2d_stackholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_twoboneik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_twoboneik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_stack_2d.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
skeleton_modification_stack_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_profile.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_profile.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky_material.cpp Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial 2023-03-14 13:59:05 +01:00
sky_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sphere_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sphere_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sprite_frames.cpp Fix `SpriteFrames` data loss on 3-to-4 conversion 2023-02-22 11:17:10 +03:00
sprite_frames.h Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
style_box.cpp Fix blurry borders on antialiased FlatStyleBox 2023-04-24 17:08:55 +02:00
style_box.h Fix blurry borders on antialiased FlatStyleBox 2023-04-24 17:08:55 +02:00
surface_tool.cpp Fix SurfaceTool crash with invalid bone/weight count 2023-02-12 14:14:03 +01:00
surface_tool.h meshoptimizer: Sync with upstream commit 4a287848f 2023-01-31 22:27:49 -08:00
syntax_highlighter.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
syntax_highlighter.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_file.cpp Fix internal editor not updating when using external editor via LSP 2023-01-22 18:27:22 +08:00
text_file.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_line.cpp Mark dirty flags when shaped texts are invalidated 2023-01-28 03:31:55 +01:00
text_line.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_paragraph.cpp [RTL] Fix fill align and trim with enabled dropcap. 2023-04-07 17:44:36 +02:00
text_paragraph.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture.cpp Add dedicated setter for `ImageTextureLayered::_images` to fix `create_from_images` being hidden from the C# bindings 2023-03-27 17:21:29 +02:00
texture.h Add dedicated setter for `ImageTextureLayered::_images` to fix `create_from_images` being hidden from the C# bindings 2023-03-27 17:21:29 +02:00
theme.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
theme.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tile_set.cpp Fix reset_state() in TileSet 2023-02-21 22:38:20 +01:00
tile_set.h Fix reset_state() in TileSet 2023-02-21 22:38:20 +01:00
video_stream.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
video_stream.h Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
visual_shader.cpp Write out render_mode even when mode is set to default in VisualShaders 2023-04-24 16:28:28 +02:00
visual_shader.h Prevent preview error for the instance parameter in visual shader 2023-02-03 15:28:04 +03:00
visual_shader_nodes.cpp Fix ndc calculation for LinearSceneDepth VS node in GLES3 2023-03-27 17:31:54 +02:00
visual_shader_nodes.h Add derivative functions with precision to shaders 2023-01-26 20:53:46 +03:00
visual_shader_particle_nodes.cpp Add few improvements for `VisualShaderNodeParticleRandomness` 2023-01-09 20:33:45 +03:00
visual_shader_particle_nodes.h Add few improvements for `VisualShaderNodeParticleRandomness` 2023-01-09 20:33:45 +03:00
visual_shader_sdf_nodes.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader_sdf_nodes.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_2d.cpp Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
world_2d.h Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
world_3d.cpp Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
world_3d.h Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
world_boundary_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
world_boundary_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00