..
physics
Store ObjectID instead of pointer for KinematicCollision owner
2024-04-15 12:28:36 +08:00
SCsub
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
animated_sprite_2d.cpp
Reduce and prevent unnecessary random-access to `List`
2024-05-04 16:08:55 +02:00
animated_sprite_2d.h
Optimise Object's `get_argument_options`
2024-02-29 18:00:54 +01:00
audio_listener_2d.cpp
Expose is_part_of_edited_scene()
2024-04-26 11:49:38 +02:00
audio_listener_2d.h
Hide clip_children for non-drawn CanvasItems
2023-01-30 08:22:06 +01:00
audio_stream_player_2d.compat.inc
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-08 13:01:50 -06:00
audio_stream_player_2d.cpp
Check for NaN in set_volume_db functions
2024-04-18 11:28:57 -04:00
audio_stream_player_2d.h
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-08 13:01:50 -06:00
back_buffer_copy.cpp
Notify child controls when BackBufferCopy's rect changed
2023-03-03 17:57:58 +08:00
back_buffer_copy.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
camera_2d.cpp
Fixed Typo in Camera 2D node's anchor mode
2024-04-23 16:24:45 -04:00
camera_2d.h
Fixed Timestep Interpolation (2D)
2024-03-23 12:28:36 +01:00
canvas_group.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
canvas_group.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
canvas_modulate.cpp
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
canvas_modulate.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
cpu_particles_2d.cpp
Fixed INSTANCE_CUSTOM.w not being assigned correctly in CPUParticles 2D and 3D
2024-04-01 14:00:40 +02:00
cpu_particles_2d.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
gpu_particles_2d.cpp
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
gpu_particles_2d.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
light_2d.cpp
fix issue where Light2D does not re-attach itself to new canvas when viewport worlds are shared
2024-04-05 17:38:42 -04:00
light_2d.h
Fixed Timestep Interpolation (2D)
2024-03-23 12:28:36 +01:00
light_occluder_2d.cpp
Fixed Timestep Interpolation (2D)
2024-03-23 12:28:36 +01:00
light_occluder_2d.h
Fixed Timestep Interpolation (2D)
2024-03-23 12:28:36 +01:00
line_2d.cpp
Add closed property to Line2D
2023-09-11 11:28:25 +03:00
line_2d.h
Add closed property to Line2D
2023-09-11 11:28:25 +03:00
line_builder.cpp
Added a specific check for the corner case that went wrong.
2024-04-17 12:01:01 +02:00
line_builder.h
Add closed property to Line2D
2023-09-11 11:28:25 +03:00
marker_2d.cpp
fix: update the location of editor theme
2024-04-06 18:03:13 +03:00
marker_2d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
mesh_instance_2d.cpp
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
mesh_instance_2d.h
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
multimesh_instance_2d.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
multimesh_instance_2d.h
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
navigation_agent_2d.cpp
Add navigation path simplification
2024-04-11 12:32:21 +02:00
navigation_agent_2d.h
Add navigation path simplification
2024-04-11 12:32:21 +02:00
navigation_link_2d.cpp
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
navigation_link_2d.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
navigation_obstacle_2d.cpp
Add NavigationObstacle options to affect and carve navigation mesh
2024-03-15 01:45:44 +01:00
navigation_obstacle_2d.h
Add NavigationObstacle options to affect and carve navigation mesh
2024-03-15 01:45:44 +01:00
navigation_region_2d.cpp
Remove experimental constrain_avoidance from NavigationRegion2D
2024-04-16 18:02:53 +02:00
navigation_region_2d.h
Merge pull request #90747 from smix8/remove_constrain_avoidance
2024-04-17 10:58:55 +02:00
node_2d.cpp
Don't access Node3D/Node2D/Control global transform in `reparent` unless needed
2024-02-29 14:07:48 +01:00
node_2d.h
Optimize threading-sensitive node data for single-threaded processing
2023-05-17 02:04:41 +02:00
parallax_2d.cpp
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 10:31:13 +02:00
parallax_2d.h
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_background.cpp
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_background.h
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_layer.cpp
Fixed Timestep Interpolation (2D)
2024-03-23 12:28:36 +01:00
parallax_layer.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
path_2d.cpp
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
path_2d.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
polygon_2d.cpp
Fix Polygon2D to Skeleton2D transform calculation
2023-12-27 18:46:59 +01:00
polygon_2d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
remote_transform_2d.cpp
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
remote_transform_2d.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
skeleton_2d.cpp
Fix errors and warnings when loading Skeleton2D Modifications
2024-04-23 20:42:23 -07:00
skeleton_2d.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
sprite_2d.cpp
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-20 13:47:42 +01:00
sprite_2d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
tile_map.compat.inc
Make TileMapLayers extend Node2D and work as children of TileMap
2024-01-17 16:05:50 +01:00
tile_map.cpp
Merge pull request #88306 from KoBeWi/PropertyListHelper_will_come_for_you
2024-04-18 12:24:17 +02:00
tile_map.h
Add PropertyListHelper in all simple cases
2024-04-11 18:13:29 +02:00
tile_map_layer.cpp
Reduce and prevent unnecessary random-access to `List`
2024-05-04 16:08:55 +02:00
tile_map_layer.h
[TileMap] Fix forcing cleanup on exiting tree/canvas
2024-04-04 14:47:32 +02:00
touch_screen_button.cpp
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
touch_screen_button.h
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
visible_on_screen_notifier_2d.cpp
Allow VisibleOnScreenNotifier2D/3D to have empty `enable_node_path`
2024-02-16 17:34:02 +01:00
visible_on_screen_notifier_2d.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00