godot/scene
Jakub Grzesik 82f84f4c2f Remote transform node (for 3d)
It's code is based on RemoteTransform2D node.
2016-07-14 16:37:26 +02:00
..
2d Merge pull request #4854 from Razzlegames/screenToLocal 2016-07-11 02:26:58 -03:00
3d Remote transform node (for 3d) 2016-07-14 16:37:26 +02:00
animation Merge pull request #5352 from m4nu3lf/master 2016-07-10 13:40:56 -03:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Merge pull request #5638 from TheHX/tree-buttons 2016-07-12 07:28:02 +02:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Fix own world option of Viewport. 2016-07-08 14:27:19 -03:00
resources Removed duplicate color 2016-07-11 15:40:04 +01:00
register_scene_types.cpp Remote transform node (for 3d) 2016-07-14 16:37:26 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00