godot/core/math
Rémi Verschelde 5062aafc2d Merge pull request #64417 from aaronfranke/has-space
Replace AABB/Rect2/Rect2i has_no_* methods with has_* methods
2022-09-06 17:00:44 +02:00
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a_star.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
a_star.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
a_star_grid_2d.cpp Replace Vector2(i) with Size2(i) for methods returning a size 2022-09-01 20:04:17 +02:00
a_star_grid_2d.h Replace Vector2(i) with Size2(i) for methods returning a size 2022-09-01 20:04:17 +02:00
aabb.cpp
aabb.h Replace AABB has_no_volume with has_volume 2022-09-04 23:03:36 -05:00
audio_frame.h Rename `str2var` to `str_to_var` and similar 2022-08-26 14:58:22 +02:00
basis.cpp Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
basis.h Basis constructor: row vectors -> column vectors 2022-08-31 21:20:25 -07:00
bvh.h
bvh_abb.h
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc
bvh_split.inc
bvh_structs.inc
bvh_tree.h
color.cpp
color.h
color_names.inc
convex_hull.cpp
convex_hull.h
delaunay_2d.h
delaunay_3d.h
disjoint_set.h
dynamic_bvh.cpp
dynamic_bvh.h
expression.cpp
expression.h
face3.cpp
face3.h
geometry_2d.cpp
geometry_2d.h
geometry_3d.cpp Fix Geometry3D::get_closest_points_between_segments() returns NaN 2022-08-30 12:13:11 +01:00
geometry_3d.h Fix Geometry3D::get_closest_points_between_segments() returns NaN 2022-08-30 12:13:11 +01:00
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Rename `range_lerp` to `remap` 2022-09-06 07:19:20 +02:00
plane.cpp
plane.h
projection.cpp Rename `str2var` to `str_to_var` and similar 2022-08-26 14:58:22 +02:00
projection.h Rename `str2var` to `str_to_var` and similar 2022-08-26 14:58:22 +02:00
quaternion.cpp Merge pull request #64678 from TokageItLab/implement-ease-baker 2022-08-23 09:19:21 +02:00
quaternion.h Make `cubic_interpolate()` consider key time in animation 2022-08-19 14:48:37 +09:00
quick_hull.cpp
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
rect2i.cpp
rect2i.h Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
static_raycaster.cpp
static_raycaster.h
transform_2d.cpp
transform_2d.h
transform_3d.cpp Discontinued spherical_interpolate_with in Transform3D 2022-08-31 16:35:38 +09:00
transform_3d.h Discontinued spherical_interpolate_with in Transform3D 2022-08-31 16:35:38 +09:00
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
vector2.h Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
vector2i.cpp
vector2i.h Minor fixes to Vector4 2022-09-04 20:38:44 -05:00
vector3.cpp Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
vector3.h Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
vector3i.cpp
vector3i.h Minor fixes to Vector4 2022-09-04 20:38:44 -05:00
vector4.cpp Minor fixes to Vector4 2022-09-04 20:38:44 -05:00
vector4.h Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
vector4i.cpp Minor fixes to Vector4 2022-09-04 20:38:44 -05:00
vector4i.h Minor fixes to Vector4 2022-09-04 20:38:44 -05:00