godot/scene
Pedro J. Estébanez 83df74a17d Fix/improve AnimationPlayer blending logic 2016-09-12 04:33:40 +02:00
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2d -Fixed issue in Kinematicbody2D 2016-09-01 12:03:55 -03:00
3d Stop baking process if there is no geometry in the BakedLightInstance. 2016-07-25 21:45:20 -05:00
animation Fix/improve AnimationPlayer blending logic 2016-09-12 04:33:40 +02:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Merge pull request #6372 from waldson/master 2016-09-05 07:46:02 +02:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main -High Level protocol optimization (should be smaller) 2016-08-22 01:19:24 -03:00
resources -Added focus to comment node 2016-09-02 12:03:49 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp Added an easy API to yield to a specific time by doing: 2016-08-06 21:39:50 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00