godot/servers
Johan Aires Rastén 8452e6cdb3 Add SPECULAR_AMOUNT spatial light shader built-in
Light3D has a light_specular property which is used to set the
intensity of specular contributed by this light source, but it was
previously only used by the default material light shader, and not
possible to use in a custom light() shader.
2023-05-04 09:15:12 +02:00
..
audio Fix wait for thread not started 2023-04-27 20:28:22 +02:00
camera One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
debugger Fix deserializing resource usage debug data 2023-04-07 17:00:38 +02:00
extensions Merge pull request #76051 from rburing/contact_local_velocity_2d 2023-04-17 20:14:00 +02:00
movie_writer Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
navigation Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_2d PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
physics_3d Fix misuses of error macros 2023-04-18 10:20:48 +03:00
rendering Add SPECULAR_AMOUNT spatial light shader built-in 2023-05-04 09:15:12 +02:00
text [Font] Implement get_char_from_glyph_index function. 2023-03-01 09:29:11 +02:00
xr Add a get_system_info method to XRInterface 2023-03-15 13:11:48 +11:00
audio_server.cpp Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-25 23:52:50 -07:00
audio_server.h Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-25 23:52:50 -07:00
camera_server.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_server.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_headless.h Add support for the custom initial screen for the main window, fix primary screen detection. 2023-01-07 11:14:35 +02:00
display_server.cpp Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method. 2023-04-19 08:54:53 +03:00
display_server.h Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method. 2023-04-19 08:54:53 +03:00
navigation_server_2d.cpp Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
navigation_server_2d.h Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
navigation_server_3d_dummy.h Fix navigation debug not toggleable in scripts 2023-02-16 11:12:48 +01:00
navigation_server_3d.cpp Fix NavigationMesh debug visuals for non-triangulated meshes 2023-04-16 23:31:54 +02:00
navigation_server_3d.h Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
physics_server_2d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_2d_wrap_mt.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_2d.cpp PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
physics_server_2d.h PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
physics_server_3d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_3d_wrap_mt.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_3d.cpp Resolved issues with script PhysicsDirectBodyState3d contacts 2023-04-12 11:40:34 -07:00
physics_server_3d.h Resolved issues with script PhysicsDirectBodyState3d contacts 2023-04-12 11:40:34 -07:00
register_server_types.cpp Fix extension bindings for motion collision/result structs 2023-03-09 17:31:56 +01:00
register_server_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server.cpp Fix setrngth typo in particles_collision_set_attractor_strength() 2023-04-13 03:09:26 +02:00
rendering_server.h Merge duplicate rd_texture functions 2023-03-10 21:37:01 +11:00
SCsub Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
server_wrap_mt_common.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_server.cpp [TextServer] Use dedicated flag for object replacement characters. 2023-04-12 10:08:51 +03:00
text_server.h [TextServer] Use dedicated flag for object replacement characters. 2023-04-12 10:08:51 +03:00
xr_server.cpp Add XRServer.world_origin property 2023-03-01 22:18:47 +11:00
xr_server.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00