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audio
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Fix AudioStreamRandomizer.random_volume_offset_db not working
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2023-10-14 10:52:27 +08:00 |
camera
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
debugger
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[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-25 18:45:30 +02:00 |
extensions
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Update PinJoint2D API with angle limits and motor speed
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2023-09-26 10:29:23 +02:00 |
movie_writer
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Add error checks for DirAccess creation.
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2023-09-26 03:07:43 +01:00 |
navigation
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Allow compiling out the navigation module
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2023-02-09 23:04:16 -08:00 |
physics_2d
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Fix body leaving area gravity influence
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2024-01-24 16:38:28 +01:00 |
physics_3d
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Fix body leaving area gravity influence
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2024-01-24 16:38:28 +01:00 |
rendering
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Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for gles3
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2024-03-11 15:00:44 +01:00 |
text
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[Bitmap fonts] Add support for scaling.
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2023-10-13 12:57:45 +03:00 |
xr
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Fix issue with OpenXR environment blend mode not being applied properly
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2023-09-13 14:07:23 +10:00 |
SCsub
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…
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audio_server.cpp
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[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-25 18:45:30 +02:00 |
audio_server.h
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Add a `--audio-output-latency` command-line argument
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2023-08-17 14:45:17 +02:00 |
camera_server.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
camera_server.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
display_server.cpp
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[macOS] Add `about_to_open` and `popup_hide` callback for the global menus, move part of logic to the PopupMenu to allow live menu modification.
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2023-10-04 09:49:51 +03:00 |
display_server.h
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Merge pull request #81218 from bruvzg/_temp_fs
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2023-10-04 15:34:16 +02:00 |
display_server_headless.h
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[DisplayServer] Add method to check if native window is focused.
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2023-06-16 10:27:52 +03:00 |
navigation_server_2d.cpp
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
navigation_server_2d.h
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
navigation_server_2d_dummy.h
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
navigation_server_3d.cpp
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Make 3D editor gizmos and debug shapes ignore fog
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2023-09-27 00:54:57 +02:00 |
navigation_server_3d.h
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
navigation_server_3d_dummy.h
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
physics_server_2d.cpp
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Update PinJoint2D API with angle limits and motor speed
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2023-09-26 10:29:23 +02:00 |
physics_server_2d.h
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Update PinJoint2D API with angle limits and motor speed
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2023-09-26 10:29:23 +02:00 |
physics_server_2d_wrap_mt.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
physics_server_2d_wrap_mt.h
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Update PinJoint2D API with angle limits and motor speed
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2023-09-26 10:29:23 +02:00 |
physics_server_3d.cpp
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Fix missing clear for some `set_exclude*` query parameter methods
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2023-09-21 13:30:57 +02:00 |
physics_server_3d.h
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Moved `face_index` field in 3D `RayResult` to end of struct
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2023-09-26 23:18:16 +02:00 |
physics_server_3d_wrap_mt.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
physics_server_3d_wrap_mt.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_server_types.cpp
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Moved `face_index` field in 3D `RayResult` to end of struct
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2023-09-26 23:18:16 +02:00 |
register_server_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
rendering_server.cpp
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Avoid singularity when generated tangents and validate that tangents are good enough when using compression
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2024-03-11 15:00:43 +01:00 |
rendering_server.h
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Store ArrayMesh path in RenderingServer for use in error messages
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2024-03-11 15:00:43 +01:00 |
server_wrap_mt_common.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
text_server.cpp
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[Bitmap fonts] Add support for scaling.
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2023-10-13 12:57:45 +03:00 |
text_server.h
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[Bitmap fonts] Add support for scaling.
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2023-10-13 12:57:45 +03:00 |
xr_server.cpp
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Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement
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2023-11-11 21:17:19 +05:30 |
xr_server.h
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |