godot/scene
Rémi Verschelde 864caf5711
Merge pull request #46617 from sps1112/fix-navigationmesh-crash
Add null check in NavigationMesh.new().create_from_mesh(BoxShape.new())
2021-03-03 17:01:35 +01:00
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2d Merge pull request #46578 from nekomatata/fix-joint-remove-body-regression 2021-03-03 16:41:37 +01:00
3d Merge pull request #46616 from sps1112/fix-bakedlightmap-crash 2021-03-03 17:00:38 +01:00
animation fix no tween repeat after stop_all() and start() again 2021-03-03 00:55:17 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-18 20:39:08 -08:00
debugger Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gui Merge pull request #46563 from pycbouh/graph-edit-hide-minimap-properly 2021-03-01 17:26:50 +01:00
main Merge pull request #36202 from YeldhamDev/sprite_region_hide 2021-03-02 14:15:25 +01:00
resources Add null check for NavigationMesh.create_from_mesh() 2021-03-03 15:59:30 +05:30
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00