godot/editor/export
A Thousand Ships f18aa00e85 Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +02:00
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SCsub
editor_export.cpp Add a button in the export dialog to fix missing texture formats 2023-08-17 02:56:42 -05:00
editor_export.h
editor_export_platform.cpp Merge pull request #82103 from bruvzg/icu_export 2023-10-03 17:21:41 +02:00
editor_export_platform.h Expose EditorExportPlatform::get_os_name() 2023-09-07 12:28:09 -05:00
editor_export_platform_pc.cpp
editor_export_platform_pc.h
editor_export_plugin.cpp
editor_export_plugin.h
editor_export_preset.cpp Add a "version" project setting and use it in new export presets 2023-08-04 10:29:33 +02:00
editor_export_preset.h Add a "version" project setting and use it in new export presets 2023-08-04 10:29:33 +02:00
editor_export_shared_object.h
export_template_manager.cpp Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +02:00
export_template_manager.h
project_export.cpp Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
project_export.h Add a button in the export dialog to fix missing texture formats 2023-08-17 02:56:42 -05:00