godot/editor/import
Rémi Verschelde fb6dc8c630
Merge pull request #83076 from SaracenOne/make_rest_fixer_tracks_imported
Set new SkeletonRestFixer tracks as imported
2023-10-10 09:12:42 +02:00
..
SCsub
atlas_import_failed.xpm
audio_stream_import_settings.cpp
audio_stream_import_settings.h
collada.cpp Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +02:00
collada.h
dynamic_font_import_settings.cpp
dynamic_font_import_settings.h
editor_import_collada.cpp Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
post_import_plugin_skeleton_renamer.cpp Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
post_import_plugin_skeleton_renamer.h
post_import_plugin_skeleton_rest_fixer.cpp Set new RestFixer tracks as imported 2023-10-09 23:43:37 +01:00
post_import_plugin_skeleton_rest_fixer.h
post_import_plugin_skeleton_track_organizer.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
post_import_plugin_skeleton_track_organizer.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp
resource_importer_imagefont.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
resource_importer_obj.h
resource_importer_scene.cpp Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
resource_importer_scene.h Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
resource_importer_shader_file.cpp Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +02:00
resource_importer_shader_file.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture_settings.cpp
resource_importer_texture_settings.h
resource_importer_wav.cpp
resource_importer_wav.h
scene_import_settings.cpp Fixed the Advanced Import Settings window's camera rotation order in the 3D viewport when moving the mouse. 2023-09-29 23:02:22 -04:00
scene_import_settings.h