godot/servers/visual
lawnjelly 8814578ceb MultiRect - Fix flushing in TextEdit
The FontDrawer used in TextEdit was previously not being flushed before drawing auto-completion boxes. This was causing rendering artifacts.
This PR also increases the backward compatibility of the MultiRect OFF mode, by forcing a flush after each character.
2023-07-15 14:02:21 +01:00
..
portals One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer.cpp Fix Polygon2D skinned bounds (for culling) 2023-04-12 10:17:02 +01:00
rasterizer.h Canvas item hierarchical culling 2023-04-25 20:17:33 +01:00
SCsub Portal occlusion culling 2021-07-14 11:43:23 +01:00
shader_language.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
shader_language.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
shader_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
shader_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server_canvas_helper.cpp MultiRect - Fix flushing in TextEdit 2023-07-15 14:02:21 +01:00
visual_server_canvas_helper.h MultiRect - Fix flushing in TextEdit 2023-07-15 14:02:21 +01:00
visual_server_canvas.cpp Canvas item hierarchical culling 2023-04-25 20:17:33 +01:00
visual_server_canvas.h Canvas item hierarchical culling 2023-04-25 20:17:33 +01:00
visual_server_constants.h Canvas item hierarchical culling 2023-04-25 20:17:33 +01:00
visual_server_globals.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server_globals.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server_raster.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server_raster.h Canvas item hierarchical culling 2023-04-25 20:17:33 +01:00
visual_server_scene.cpp Eliminate collision checks between geometry in rendering BVH. 2023-03-09 11:16:30 +00:00
visual_server_scene.h Eliminate collision checks between geometry in rendering BVH. 2023-03-09 11:16:30 +00:00
visual_server_viewport.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server_viewport.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server_wrap_mt.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
visual_server_wrap_mt.h Canvas item hierarchical culling 2023-04-25 20:17:33 +01:00