godot/modules/gltf/editor
zinefer 89f22518dc Bugfix: Replace // with \\ before sending path to Blender
On Windows, Blender treats //fileshare/assets/model.blend as a relative
path which will not be found. Instead, replace the first two chars with
`\\` which when escaped becomes `\\\\`.

(cherry picked from commit 72d18d50a4)
2024-01-25 18:08:46 +01:00
..
editor_import_blend_runner.cpp
editor_import_blend_runner.h
editor_scene_exporter_gltf_plugin.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
editor_scene_exporter_gltf_plugin.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
editor_scene_importer_blend.cpp Bugfix: Replace // with \\ before sending path to Blender 2024-01-25 18:08:46 +01:00
editor_scene_importer_blend.h Update blender export flags for 3.6. 2023-09-30 11:32:21 -04:00
editor_scene_importer_fbx.cpp fbx: Set base_dir correctly in append_from_scene 2023-02-20 16:32:27 -08:00
editor_scene_importer_fbx.h
editor_scene_importer_gltf.cpp Implement glTF compat version system for files from older Godot versions 2023-11-03 12:07:25 -05:00
editor_scene_importer_gltf.h Implement glTF compat version system for files from older Godot versions 2023-11-03 12:07:25 -05:00