133 lines
5.5 KiB
C++
133 lines
5.5 KiB
C++
/*************************************************************************/
|
|
/* godot_plugin_config.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef IOS_GODOT_PLUGIN_CONFIG_H
|
|
#define IOS_GODOT_PLUGIN_CONFIG_H
|
|
|
|
#include "core/error/error_list.h"
|
|
#include "core/io/config_file.h"
|
|
#include "core/string/ustring.h"
|
|
|
|
/*
|
|
The `config` section and fields are required and defined as follow:
|
|
- **name**: name of the plugin
|
|
- **binary**: path to static `.a` library
|
|
|
|
The `dependencies` and fields are optional.
|
|
- **linked**: dependencies that should only be linked.
|
|
- **embedded**: dependencies that should be linked and embedded into application.
|
|
- **system**: system dependencies that should be linked.
|
|
- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
|
|
- **files**: files that would be copied into application
|
|
|
|
The `plist` section are optional.
|
|
- **key**: key and value that would be added in Info.plist file.
|
|
*/
|
|
|
|
struct PluginConfigIOS {
|
|
inline static const char *PLUGIN_CONFIG_EXT = ".gdip";
|
|
|
|
inline static const char *CONFIG_SECTION = "config";
|
|
inline static const char *CONFIG_NAME_KEY = "name";
|
|
inline static const char *CONFIG_BINARY_KEY = "binary";
|
|
inline static const char *CONFIG_INITIALIZE_KEY = "initialization";
|
|
inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
|
|
|
|
inline static const char *DEPENDENCIES_SECTION = "dependencies";
|
|
inline static const char *DEPENDENCIES_LINKED_KEY = "linked";
|
|
inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
|
|
inline static const char *DEPENDENCIES_SYSTEM_KEY = "system";
|
|
inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
|
|
inline static const char *DEPENDENCIES_FILES_KEY = "files";
|
|
inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags";
|
|
|
|
inline static const char *PLIST_SECTION = "plist";
|
|
|
|
enum PlistItemType {
|
|
UNKNOWN,
|
|
STRING,
|
|
INTEGER,
|
|
BOOLEAN,
|
|
RAW,
|
|
STRING_INPUT,
|
|
};
|
|
|
|
struct PlistItem {
|
|
PlistItemType type;
|
|
String value;
|
|
};
|
|
|
|
// Set to true when the config file is properly loaded.
|
|
bool valid_config = false;
|
|
bool supports_targets = false;
|
|
// Unix timestamp of last change to this plugin.
|
|
uint64_t last_updated = 0;
|
|
|
|
// Required config section
|
|
String name;
|
|
String binary;
|
|
String initialization_method;
|
|
String deinitialization_method;
|
|
|
|
// Optional dependencies section
|
|
Vector<String> linked_dependencies;
|
|
Vector<String> embedded_dependencies;
|
|
Vector<String> system_dependencies;
|
|
|
|
Vector<String> files_to_copy;
|
|
Vector<String> capabilities;
|
|
|
|
Vector<String> linker_flags;
|
|
|
|
// Optional plist section
|
|
// String value is default value.
|
|
// Currently supports `string`, `boolean`, `integer`, `raw`, `string_input` types
|
|
// <name>:<type> = <value>
|
|
HashMap<String, PlistItem> plist;
|
|
|
|
static String resolve_local_dependency_path(String plugin_config_dir, String dependency_path);
|
|
|
|
static String resolve_system_dependency_path(String dependency_path);
|
|
|
|
static Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths);
|
|
|
|
static Vector<String> resolve_system_dependencies(Vector<String> p_paths);
|
|
|
|
static bool validate_plugin(PluginConfigIOS &plugin_config);
|
|
|
|
static String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug);
|
|
|
|
static uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path);
|
|
|
|
static PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path);
|
|
};
|
|
|
|
#endif // GODOT_PLUGIN_CONFIG_H
|