godot/scene
Arman Elgudzhyan 88475cfba9 Use defined key mapping for closing popups and dialogs
As opposed to hardcoding the escape key. Also removed such hardcoding in a few other places as well as a hardcoded enter key in one of the affected input fields.

(cherry picked from commit 8ab2cf3d2d)
2023-06-29 16:03:22 +02:00
..
2d Fix 2D audio in multiple viewports 2023-06-29 16:03:20 +02:00
3d Merge pull request #77110 from smix8/fix_agent_avoidance_pos_4.0 2023-06-22 21:00:50 +02:00
animation Fix AnimationPlayer cumulative speed_scale 2023-06-29 16:03:21 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Use defined key mapping for closing popups and dialogs 2023-06-29 16:03:22 +02:00
main fix Windowderived nodes being unselectable for ViewportTexture NodePath 2023-06-29 16:03:21 +02:00
resources Fix 2D audio in multiple viewports 2023-06-29 16:03:20 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00