godot/platform
Rémi Verschelde 8886a6a45c
Merge pull request #44757 from andrew-softdev/my-bug-fix
Incorrect format specifiers used to display some type data in the Visual Studio debugger
2020-12-28 20:44:15 +01:00
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android Merge pull request #44593 from madmiraal/rename-mainloop-methods 2020-12-28 14:44:28 +01:00
iphone Merge pull request #44593 from madmiraal/rename-mainloop-methods 2020-12-28 14:44:28 +01:00
javascript Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
linuxbsd Merge pull request #44593 from madmiraal/rename-mainloop-methods 2020-12-28 14:44:28 +01:00
osx Merge pull request #44593 from madmiraal/rename-mainloop-methods 2020-12-28 14:44:28 +01:00
server Remove OS::can_draw() remnants 2020-12-17 16:35:48 +00:00
uwp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
windows Merge pull request #44757 from andrew-softdev/my-bug-fix 2020-12-28 20:44:15 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00