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8904731b8b
godot
/
servers
/
rendering
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Yuri Rubinsky
3d63f6e36d
Merge pull request
#60171
from Chaosus/restore_aa
2022-04-12 18:09:58 +03:00
..
dummy
…
renderer_rd
Use less blur for distant directional shadow splits
2022-04-11 19:37:49 +02:00
storage
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SCsub
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renderer_canvas_cull.cpp
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renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_scene.cpp
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renderer_scene.h
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renderer_scene_cull.cpp
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renderer_scene_cull.h
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renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_storage.cpp
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renderer_storage.h
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renderer_thread_pool.cpp
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renderer_thread_pool.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_device.cpp
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rendering_device.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_server_default.cpp
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rendering_server_default.h
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rendering_server_globals.cpp
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rendering_server_globals.h
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shader_compiler.cpp
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shader_compiler.h
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shader_language.cpp
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shader_language.h
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shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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