godot/modules/navigation
Aaron Franke 1bcbbe96c4
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
..
2d Change 2D navigation mesh baking to use floating point coordinates 2024-04-23 10:28:43 +02:00
3d Add navigation source geometry parser callbacks 2024-04-19 12:10:57 +02:00
editor Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
SCsub Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
config.py Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
nav_agent.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_agent.h Remove self includes in some files 2024-02-27 17:10:54 +01:00
nav_base.h
nav_link.cpp Add NavigationServer API to enable regions and links 2023-07-26 01:20:15 +02:00
nav_link.h Add NavigationServer API to enable regions and links 2023-07-26 01:20:15 +02:00
nav_map.cpp Improve NavigationServer NavMap sync error msgs 2024-02-22 13:49:31 +01:00
nav_map.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_obstacle.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_obstacle.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_region.cpp Navigation: Fix GCC 12.3 `-Wtype-limits` warnings 2023-12-12 11:00:06 +01:00
nav_region.h Add NavigationServer random point queries 2023-12-08 00:18:05 +01:00
nav_rid.h
nav_utils.h Remove unnecessary `this->` expressions 2024-01-29 09:59:18 +01:00
register_types.cpp Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
register_types.h