godot/platform
Juan Linietsky 8997084831 2D Rewrite Step [1]
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-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
2015-01-10 17:35:26 -03:00
..
android 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
bb10 Merge pull request #643 from adolson/custom-export-binary-path-fix 2014-09-17 09:53:43 -03:00
flash Build System Changes 2014-10-07 01:31:49 -03:00
iphone 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
isim 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
javascript Build System Changes 2014-10-07 01:31:49 -03:00
nacl 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
osx -attempt to be friendlier on non english keyboards 2015-01-04 22:39:21 -03:00
server Build System Changes 2014-10-07 01:31:49 -03:00
windows 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
winrt -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
x11 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00