godot/scene
Rémi Verschelde 8adf9e4d97
Merge pull request #92302 from jsjtxietian/debug-shape-null
Fix null `debug_shape` being updated when `CollisionObject3D`'s transform changed
2024-05-30 22:38:33 +02:00
..
2d Merge pull request #92283 from KoBeWi/code_simpleton 2024-05-30 11:47:58 +02:00
3d Merge pull request #92302 from jsjtxietian/debug-shape-null 2024-05-30 22:38:33 +02:00
animation Fix wrong usage of parameters_base_path StringName 2024-05-30 12:03:43 +02:00
audio Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui Merge pull request #92565 from bruvzg/rtl_clear_flags 2024-05-30 22:13:59 +02:00
main Merge pull request #92317 from bruvzg/emb_decorations 2024-05-30 11:48:02 +02:00
resources Fix wrong usage of parameters_base_path StringName 2024-05-30 12:03:43 +02:00
theme Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
SCsub
property_list_helper.cpp Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_list_helper.h Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Fix wrong usage of parameters_base_path StringName 2024-05-30 12:03:43 +02:00
scene_string_names.h Fix wrong usage of parameters_base_path StringName 2024-05-30 12:03:43 +02:00