godot/scene
Michael Alexsander d453b59cba
Make invisible `SplitContainer` nodes correctly calculate the minimal size of its children
(cherry picked from commit e4d56e4c62)
2021-07-06 11:10:46 +02:00
..
2d Enable Camera2D smoothing on limit change 2021-07-06 11:10:35 +02:00
3d Merge pull request #49835 from nekomatata/soft-body-disable-physics-3.x 2021-07-01 10:01:33 +02:00
animation Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
gui Make invisible `SplitContainer` nodes correctly calculate the minimal size of its children 2021-07-06 11:10:46 +02:00
main Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
resources Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-29 14:02:22 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
register_scene_types.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00