.. |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
animated_sprite.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
animated_sprite.h
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
area_2d.cpp
|
Uncap the range for gravity and change the slider hints
|
2021-06-03 02:08:57 +02:00 |
area_2d.h
|
Return RID instead of Object id in area-body_shape_entered-exited signals.
|
2021-05-19 10:51:59 +01:00 |
audio_stream_player_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
audio_stream_player_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
back_buffer_copy.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
back_buffer_copy.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
camera_2d.cpp
|
Enable Camera2D smoothing on limit change
|
2021-07-06 11:10:35 +02:00 |
camera_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
canvas_item.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
canvas_item.h
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
canvas_modulate.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
canvas_modulate.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
collision_object_2d.cpp
|
Prevent setting too big or too small Collision Mask and Layer
|
2021-06-27 17:40:07 +02:00 |
collision_object_2d.h
|
Move collision layer and mask into CollisionObject.
|
2021-05-08 11:40:57 +01:00 |
collision_polygon_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
collision_polygon_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
collision_shape_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
collision_shape_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
cpu_particles_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
cpu_particles_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
joints_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
joints_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
light_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
light_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
light_occluder_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
light_occluder_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
line_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
line_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
line_builder.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
line_builder.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
mesh_instance_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
mesh_instance_2d.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
multimesh_instance_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
multimesh_instance_2d.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
navigation_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
navigation_2d.h
|
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
2021-05-04 16:30:23 +02:00 |
navigation_polygon.cpp
|
Remove duplicate ERR_PRINTS macro
|
2021-06-16 11:56:25 +01:00 |
navigation_polygon.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
node_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
node_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
parallax_background.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
parallax_background.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
parallax_layer.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
parallax_layer.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
particles_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
particles_2d.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
path_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
path_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
physics_body_2d.cpp
|
Expose collider RID in 2D/3D kinematic collision
|
2021-06-09 18:26:16 -07:00 |
physics_body_2d.h
|
Expose collider RID in 2D/3D kinematic collision
|
2021-06-09 18:26:16 -07:00 |
polygon_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
polygon_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
position_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
position_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
ray_cast_2d.cpp
|
Prevent setting too big or too small Collision Mask and Layer
|
2021-06-27 17:40:07 +02:00 |
ray_cast_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
remote_transform_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
remote_transform_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
skeleton_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
skeleton_2d.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
sprite.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
sprite.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
tile_map.cpp
|
Prevent setting too big or too small Collision Mask and Layer
|
2021-06-27 17:40:07 +02:00 |
tile_map.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
touch_screen_button.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
touch_screen_button.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
visibility_notifier_2d.cpp
|
Style: Enforce braces around if blocks and loops
|
2021-05-05 15:02:01 +02:00 |
visibility_notifier_2d.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
y_sort.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2021-05-04 14:45:16 +02:00 |
y_sort.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |