godot/scene
Juan Linietsky 8cbb154466 Color picker was getting too much focus, made it get not as much focus.
This abuse of focus was the original culprit of #5354
2016-07-01 10:55:35 -03:00
..
2d Properly deliver localized coordinates when passing gui events through parents, closes #4215 2016-06-27 10:00:36 -03:00
3d make property not be applied in skeleton if not inside tree. This will eventually e changed. Fixes #5205 2016-06-29 18:39:29 -03:00
animation Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Color picker was getting too much focus, made it get not as much focus. 2016-07-01 10:55:35 -03:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Color picker was getting too much focus, made it get not as much focus. 2016-07-01 10:55:35 -03:00
resources Make both signals be ordered and samplelibrary items too, fixes scenes changing for git, closes #5289 2016-06-30 18:43:47 -03:00
register_scene_types.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00