.. |
dummy
|
fix for headless collision shape generation
|
2022-08-01 12:38:07 +02:00 |
environment
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
renderer_rd
|
Merge pull request #51672 from Calinou/shader-add-hint-transparent-texture
|
2022-08-02 07:15:59 +02:00 |
storage
|
Tweak default fog settings for better appearance
|
2022-08-01 02:04:20 +02:00 |
renderer_canvas_cull.cpp
|
Remove Signal connect binds
|
2022-07-29 16:26:13 +02:00 |
renderer_canvas_cull.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
renderer_canvas_render.cpp
|
Fix typo, call mesh_instance_free not mesh_free
|
2022-07-12 22:30:08 +10:00 |
renderer_canvas_render.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
renderer_compositor.cpp
|
Add startup flag to override XR mode settings
|
2022-07-28 11:50:34 +10:00 |
renderer_compositor.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
renderer_geometry_instance.cpp
|
Change RendererSceneRender::GeometryInstance so more code is shared among renderers
|
2022-07-27 12:32:07 +10:00 |
renderer_geometry_instance.h
|
Change RendererSceneRender::GeometryInstance so more code is shared among renderers
|
2022-07-27 12:32:07 +10:00 |
renderer_scene_cull.cpp
|
Rename RenderingServer global shader uniform methods to be more explicit
|
2022-07-28 18:46:59 +02:00 |
renderer_scene_cull.h
|
Restructure environment in render implementation
|
2022-07-29 12:24:32 +10:00 |
renderer_scene_occlusion_cull.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene_occlusion_cull.h
|
Remove ThreadWorkPool, replace by WorkerThreadPool
|
2022-07-25 15:39:50 +02:00 |
renderer_scene_render.cpp
|
Restructure environment in render implementation
|
2022-07-29 12:24:32 +10:00 |
renderer_scene_render.h
|
Merge pull request #63527 from BastiaanOlij/rework_environment
|
2022-07-29 08:05:40 +02:00 |
renderer_scene.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene.h
|
Merge pull request #63527 from BastiaanOlij/rework_environment
|
2022-07-29 08:05:40 +02:00 |
renderer_viewport.cpp
|
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
|
2022-07-28 17:51:13 +02:00 |
renderer_viewport.h
|
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
|
2022-07-28 17:51:13 +02:00 |
rendering_device_binds.cpp
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
rendering_device_binds.h
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
rendering_device.cpp
|
Adding Variable Rate Shading support to Godot
|
2022-07-17 15:42:24 +10:00 |
rendering_device.h
|
Adding Variable Rate Shading support to Godot
|
2022-07-17 15:42:24 +10:00 |
rendering_server_default.cpp
|
Remove Signal connect binds
|
2022-07-29 16:26:13 +02:00 |
rendering_server_default.h
|
Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename
|
2022-07-28 20:34:17 +02:00 |
rendering_server_globals.cpp
|
Split dependency logic
|
2022-06-28 00:10:29 +10:00 |
rendering_server_globals.h
|
Split dependency logic
|
2022-06-28 00:10:29 +10:00 |
SCsub
|
Split dependency logic
|
2022-06-28 00:10:29 +10:00 |
shader_compiler.cpp
|
Rename RenderingServer global shader uniform methods to be more explicit
|
2022-07-28 18:46:59 +02:00 |
shader_compiler.h
|
Refactor shader hints
|
2022-05-31 11:51:47 +03:00 |
shader_language.cpp
|
Add hint_transparent to use a transparent black placeholder texture
|
2022-08-01 23:38:06 +02:00 |
shader_language.h
|
Add hint_transparent to use a transparent black placeholder texture
|
2022-08-01 23:38:06 +02:00 |
shader_preprocessor.cpp
|
Fix some errors after shader preprocessor PR
|
2022-07-23 09:38:59 +03:00 |
shader_preprocessor.h
|
Fix some errors after shader preprocessor PR
|
2022-07-23 09:38:59 +03:00 |
shader_types.cpp
|
Use IGN instead of white noise for sky dithering
|
2022-05-24 10:57:07 -07:00 |
shader_types.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
shader_warnings.cpp
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
shader_warnings.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |