godot/drivers/unix
2022-07-21 09:37:52 +03:00
..
dir_access_unix.cpp Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose. 2022-07-07 11:07:18 +03:00
dir_access_unix.h Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
file_access_unix.cpp Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
file_access_unix.h Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
ip_unix.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
ip_unix.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
net_socket_posix.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
net_socket_posix.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
os_unix.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
os_unix.h Add OS::is_process_running function. 2022-05-03 17:27:17 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
syslog_logger.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
syslog_logger.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_posix.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_posix.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00