godot/scene
Markus Sauermann 8de39911c8 Fix global position for `InputEventMouse` in `viewport::push_input`
Global position doesn't get adjusted within `InputEventMouse::xformed_by()`.
2024-02-18 03:26:09 +01:00
..
2d Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
3d Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
animation Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
audio Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
main Fix global position for `InputEventMouse` in `viewport::push_input` 2024-02-18 03:26:09 +01:00
resources Make consistent the retrieval of audio tracks 2024-02-18 00:15:33 +09:00
theme Merge pull request #84763 from KoBeWi/all-knowing_theme_editor 2024-02-13 17:23:07 +01:00
SCsub
property_list_helper.cpp Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h