godot/scene
Rémi Verschelde 8e0dbd1b8e Merge pull request #7858 from bojidar-bg/tilemap-get-size
Add Rect2 TileMap::get_used_rect()
2017-02-26 20:24:56 +01:00
..
2d Add Rect2 TileMap::get_used_rect(), closes #4390 2017-02-20 23:02:03 +02:00
3d -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
animation Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
audio Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
gui Merge pull request #7831 from volzhs/tr-buttonarray-3 2017-02-26 20:15:33 +01:00
io Complete the globals.h -> global_config.h conversion 2017-02-23 17:47:25 +02:00
main Merge pull request #7856 from RandomShaper/add-duplicate-flags 2017-02-26 20:24:17 +01:00
resources -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
register_scene_types.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
scene_string_names.cpp Renamed most signals so they refer to: 2017-01-12 00:51:08 -03:00
scene_string_names.h Renamed most signals so they refer to: 2017-01-12 00:51:08 -03:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00