.. |
base_button.cpp
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
base_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
box_container.cpp
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Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
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2020-01-13 14:49:01 +01:00 |
box_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
button.cpp
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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2020-02-23 00:52:50 +01:00 |
button.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
center_container.cpp
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Updates min size on CenterContainer::set_use_top_left
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2020-01-14 08:35:21 +08:00 |
center_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
check_box.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
check_box.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
check_button.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
check_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
color_picker.cpp
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
color_picker.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
color_rect.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
color_rect.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
container.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
control.cpp
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
control.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
dialogs.cpp
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
dialogs.h
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Signals: Port more uses of connect_compat
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2020-02-28 14:24:09 +01:00 |
file_dialog.cpp
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Improve UX of drive letters
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2020-03-03 10:38:34 +01:00 |
file_dialog.h
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Improve UX of drive letters
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2020-03-03 10:38:34 +01:00 |
gradient_edit.cpp
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Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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2020-03-01 23:00:42 +01:00 |
gradient_edit.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
graph_edit.cpp
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
graph_edit.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
graph_node.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
graph_node.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
grid_container.cpp
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Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
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2020-01-13 14:49:01 +01:00 |
grid_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
item_list.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
item_list.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
label.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
label.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
line_edit.cpp
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
line_edit.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
link_button.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
link_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
margin_container.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
margin_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
menu_button.cpp
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
menu_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
nine_patch_rect.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
nine_patch_rect.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
option_button.cpp
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Signals: Manually port most of remaining connect_compat uses
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2020-02-28 14:24:09 +01:00 |
option_button.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
panel_container.cpp
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Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
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2020-01-13 14:49:01 +01:00 |
panel_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
panel.cpp
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Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
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2020-01-13 14:49:01 +01:00 |
panel.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
popup_menu.cpp
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
popup_menu.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
popup.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
popup.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
progress_bar.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
progress_bar.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
range.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
range.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
reference_rect.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
reference_rect.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rich_text_effect.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
rich_text_effect.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rich_text_label.cpp
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Effective DisplayServer separation, rename X11 -> LinuxBSD
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2020-03-26 15:49:34 +01:00 |
rich_text_label.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
scroll_bar.cpp
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
scroll_bar.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
scroll_container.cpp
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
scroll_container.h
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Fix scrollbar regression on large scales
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2020-01-16 00:59:46 -03:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
separator.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
separator.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shortcut.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shortcut.h
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Refactored Input, create DisplayServer and DisplayServerX11
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2020-03-26 15:49:32 +01:00 |
slider.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
slider.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
spin_box.cpp
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
spin_box.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
split_container.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
split_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
tab_container.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
tab_container.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
tabs.cpp
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Signals: Port connect calls to use callable_mp
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2020-02-28 14:24:09 +01:00 |
tabs.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
text_edit.cpp
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
text_edit.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
texture_button.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
texture_button.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
texture_progress.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
texture_progress.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
texture_rect.cpp
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Signals: Manually port most of remaining connect_compat uses
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2020-02-28 14:24:09 +01:00 |
texture_rect.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
tool_button.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
tool_button.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
tree.cpp
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
tree.h
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
video_player.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
video_player.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
viewport_container.cpp
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
viewport_container.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |