godot/modules/mono
Fabián L f595486076
Fixed GetNodeOrNull<T>
GetNodeOrNull<T> was using GetNode instead of GetNodeOrNull
2020-01-29 14:54:40 -03:00
..
build_scripts Fix msbuild target argument 2019-12-29 17:03:21 -05:00
doc_classes
editor Merge pull request #35524 from neikeq/issue-35496 2020-01-24 21:51:38 +01:00
glue Fixed GetNodeOrNull<T> 2020-01-29 14:54:40 -03:00
icons [Mono]: the C# script icon is now visible in the editor. 2020-01-03 22:49:22 +01:00
mono_gd Mono/C#: Script interface calls now attach the current thread 2020-01-16 17:47:36 +01:00
utils Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
.gitignore
SCsub Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
__init__.py
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py
csharp_script.cpp Merge pull request #35527 from neikeq/issue-35259 2020-01-24 21:51:57 +01:00
csharp_script.h Mono/C#: Lighten up unsafe reference checks 2020-01-23 21:23:32 +01:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
signal_awaiter_utils.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00