godot/servers/rendering/dummy
Clay John 8fd92ed867
Merge pull request #64710 from MinusKube/window-size-crash
Prevent windows from having a size greater than device limit
2022-10-27 10:02:44 -07:00
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environment Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
storage Merge pull request #64710 from MinusKube/window-size-crash 2022-10-27 10:02:44 -07:00
rasterizer_canvas_dummy.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
rasterizer_dummy.h Use a giant UBO to optimize performance in 2D 2022-10-06 11:24:45 -07:00
rasterizer_scene_dummy.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
SCsub Split dependency logic 2022-06-28 00:10:29 +10:00