godot/servers/rendering/renderer_rd/storage_rd
Clay John 8fd92ed867
Merge pull request #64710 from MinusKube/window-size-crash
Prevent windows from having a size greater than device limit
2022-10-27 10:02:44 -07:00
..
forward_id_storage.cpp Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
forward_id_storage.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
light_storage.cpp Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
light_storage.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
material_storage.cpp Fix incorrect offset for vec3 datatypes in _fill_std140_ubo_empty 2022-10-09 06:32:50 +03:00
material_storage.h Merge pull request #66683 from clayjohn/SRGB-canvasitem 2022-10-05 11:44:52 +02:00
mesh_storage.cpp Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
mesh_storage.h Fix EXE_BAD_ACCESS caused by optional argument 2022-10-26 19:33:35 +01:00
particles_storage.cpp SCons: Re-enable treating #warning as error with werror 2022-10-10 16:12:26 +02:00
particles_storage.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
render_buffer_custom_data_rd.h Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
render_scene_buffers_rd.cpp Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
render_scene_buffers_rd.h Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
render_scene_data_rd.cpp Emulate double precision for regular rendering operation. 2022-09-20 23:40:01 -07:00
render_scene_data_rd.h Use radial distance for making LOD decisions. 2022-10-12 07:21:42 -06:00
SCsub Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
texture_storage.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
texture_storage.h Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
utilities.cpp Merge pull request #64710 from MinusKube/window-size-crash 2022-10-27 10:02:44 -07:00
utilities.h Prevent windows from having a size greater than device limit 2022-09-04 22:48:54 +02:00