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collada
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
doc
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
fileserver
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
icons
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Show transparency and accurate color for property
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2017-04-28 02:09:18 +09:00 |
io_plugins
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Move core thirdparty files to thirdparty/{minizip,misc}
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2017-05-26 23:29:26 +02:00 |
plugins
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Merge pull request #8920 from pixelpicosean/scroll-to-pan-canvas-item-editor
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2017-06-09 10:49:25 +02:00 |
translations
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Improve documentation of thirdparty code snippets
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2017-05-26 23:53:14 +02:00 |
SCsub
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Refactoring: rename tools/editor/ to editor/
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2017-03-18 23:45:45 +01:00 |
animation_editor.cpp
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Implemented scrolling factor for smooth trackpad scrolling
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2017-05-15 06:44:00 +08:00 |
animation_editor.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
array_property_edit.cpp
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2017-04-08 00:45:24 +02:00 |
array_property_edit.h
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2017-04-08 00:45:24 +02:00 |
asset_library_editor_plugin.cpp
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i18n: Add more assetlib strings to translate
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2017-05-26 18:41:46 +02:00 |
asset_library_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
call_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
call_dialog.h
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2017-04-08 00:45:24 +02:00 |
code_editor.cpp
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2017-04-08 00:45:24 +02:00 |
code_editor.h
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2017-04-08 00:45:24 +02:00 |
connections_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
connections_dialog.h
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2017-04-08 00:45:24 +02:00 |
create_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
create_dialog.h
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2017-04-08 00:45:24 +02:00 |
dependency_editor.cpp
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2017-04-08 00:45:24 +02:00 |
dependency_editor.h
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2017-04-08 00:45:24 +02:00 |
doc_code_font.h
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2017-04-08 00:45:24 +02:00 |
doc_font.h
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2017-04-08 00:45:24 +02:00 |
doc_title_font.h
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2017-04-08 00:45:24 +02:00 |
editor_asset_installer.cpp
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2017-04-08 00:45:24 +02:00 |
editor_asset_installer.h
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2017-04-08 00:45:24 +02:00 |
editor_autoload_settings.cpp
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2017-04-08 00:45:24 +02:00 |
editor_autoload_settings.h
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2017-04-08 00:45:24 +02:00 |
editor_data.cpp
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2017-04-08 00:45:24 +02:00 |
editor_data.h
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2017-04-08 00:45:24 +02:00 |
editor_dir_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
editor_dir_dialog.h
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2017-04-08 00:45:24 +02:00 |
editor_export_godot3.cpp
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Fixes to 3.0 exporter: fix rotations, remap animation tracks
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2017-05-01 23:09:38 +02:00 |
editor_export_godot3.h
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Godot3 exporter: Convert engine.cfg properly
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2017-04-09 02:11:36 +02:00 |
editor_file_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
editor_file_dialog.h
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2017-04-08 00:45:24 +02:00 |
editor_file_system.cpp
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2017-04-08 00:45:24 +02:00 |
editor_file_system.h
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2017-04-08 00:45:24 +02:00 |
editor_fonts.cpp
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2017-04-08 00:45:24 +02:00 |
editor_fonts.h
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2017-04-08 00:45:24 +02:00 |
editor_help.cpp
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2017-04-08 00:45:24 +02:00 |
editor_help.h
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2017-04-08 00:45:24 +02:00 |
editor_icons.h
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2017-04-08 00:45:24 +02:00 |
editor_import_export.cpp
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Move core thirdparty files to thirdparty/{minizip,misc}
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2017-05-26 23:29:26 +02:00 |
editor_import_export.h
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2017-04-08 00:45:24 +02:00 |
editor_initialize_ssl.cpp
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2017-04-08 00:45:24 +02:00 |
editor_initialize_ssl.h
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2017-04-08 00:45:24 +02:00 |
editor_log.cpp
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2017-04-08 00:45:24 +02:00 |
editor_log.h
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2017-04-08 00:45:24 +02:00 |
editor_name_dialog.cpp
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Added a container to EditorNameDialog
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2017-05-26 18:47:32 +02:00 |
editor_name_dialog.h
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Added a container to EditorNameDialog
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2017-05-26 18:47:32 +02:00 |
editor_node.cpp
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Editor: Make "open 2d/3d/script editor" shortcuts configurable.
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2017-05-27 00:42:59 +02:00 |
editor_node.h
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Editor: Make "open 2d/3d/script editor" shortcuts configurable.
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2017-05-27 00:42:59 +02:00 |
editor_path.cpp
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2017-04-08 00:45:24 +02:00 |
editor_path.h
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2017-04-08 00:45:24 +02:00 |
editor_plugin.cpp
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2017-04-08 00:45:24 +02:00 |
editor_plugin.h
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2017-04-08 00:45:24 +02:00 |
editor_plugin_settings.cpp
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2017-04-08 00:45:24 +02:00 |
editor_plugin_settings.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
editor_profiler.cpp
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Bring that Whole New World to the Old Continent too
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2017-03-19 00:36:26 +01:00 |
editor_profiler.h
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Bring that Whole New World to the Old Continent too
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2017-03-19 00:36:26 +01:00 |
editor_reimport_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
editor_reimport_dialog.h
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2017-04-08 00:45:24 +02:00 |
editor_resource_preview.cpp
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2017-04-08 00:45:24 +02:00 |
editor_resource_preview.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
editor_run.cpp
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Rename debug/debug_port to network/debug_port.
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2017-05-12 20:01:53 +02:00 |
editor_run.h
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2017-04-08 00:45:24 +02:00 |
editor_run_native.cpp
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2017-04-08 00:45:24 +02:00 |
editor_run_native.h
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2017-04-08 00:45:24 +02:00 |
editor_run_script.cpp
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2017-04-08 00:45:24 +02:00 |
editor_run_script.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
editor_scale.cpp
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Bring that Whole New World to the Old Continent too
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2017-03-19 00:36:26 +01:00 |
editor_scale.h
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Refactoring: rename tools/editor/ to editor/
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2017-03-18 23:45:45 +01:00 |
editor_settings.cpp
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EditorSettings: Default game window placement to Centered.
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2017-06-12 21:10:31 +02:00 |
editor_settings.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
editor_sub_scene.cpp
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2017-04-08 00:45:24 +02:00 |
editor_sub_scene.h
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2017-04-08 00:45:24 +02:00 |
editor_themes.cpp
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2017-04-08 00:45:24 +02:00 |
editor_themes.h
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2017-04-08 00:45:24 +02:00 |
file_type_cache.cpp
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2017-04-08 00:45:24 +02:00 |
file_type_cache.h
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2017-04-08 00:45:24 +02:00 |
filesystem_dock.cpp
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2017-04-08 00:45:24 +02:00 |
filesystem_dock.h
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2017-04-08 00:45:24 +02:00 |
groups_editor.cpp
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2017-04-08 00:45:24 +02:00 |
groups_editor.h
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2017-04-08 00:45:24 +02:00 |
inspector_dock.cpp
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2017-04-08 00:45:24 +02:00 |
inspector_dock.h
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2017-04-08 00:45:24 +02:00 |
multi_node_edit.cpp
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2017-04-08 00:45:24 +02:00 |
multi_node_edit.h
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2017-04-08 00:45:24 +02:00 |
node_dock.cpp
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Bring that Whole New World to the Old Continent too
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2017-03-19 00:36:26 +01:00 |
node_dock.h
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Bring that Whole New World to the Old Continent too
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2017-03-19 00:36:26 +01:00 |
output_strings.cpp
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2017-04-08 00:45:24 +02:00 |
output_strings.h
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2017-04-08 00:45:24 +02:00 |
pane_drag.cpp
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2017-04-08 00:45:24 +02:00 |
pane_drag.h
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2017-04-08 00:45:24 +02:00 |
progress_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
progress_dialog.h
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2017-04-08 00:45:24 +02:00 |
project_export.cpp
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2017-04-08 00:45:24 +02:00 |
project_export.h
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2017-04-08 00:45:24 +02:00 |
project_manager.cpp
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i18n: Add more assetlib strings to translate
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2017-05-26 18:41:46 +02:00 |
project_manager.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
project_settings.cpp
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Project Settings: Use capitalized properties.
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2017-05-26 23:59:03 +02:00 |
project_settings.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
property_editor.cpp
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Make property editor display dictionaries (read only)
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2017-05-26 23:42:34 +02:00 |
property_editor.h
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Merge pull request #8561 from volzhs/modulate-transparency-2.1
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2017-05-02 11:28:28 +02:00 |
pvrtc_compress.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
pvrtc_compress.h
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2017-04-08 00:45:24 +02:00 |
quick_open.cpp
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2017-04-08 00:45:24 +02:00 |
quick_open.h
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2017-04-08 00:45:24 +02:00 |
register_exporters.h
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2017-04-08 00:45:24 +02:00 |
reparent_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
reparent_dialog.h
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2017-04-08 00:45:24 +02:00 |
resources_dock.cpp
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2017-04-08 00:45:24 +02:00 |
resources_dock.h
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2017-04-08 00:45:24 +02:00 |
run_settings_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
run_settings_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
scene_tree_dock.cpp
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Style: Fix some badly formatted files
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2017-04-08 01:42:41 +02:00 |
scene_tree_dock.h
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Style: Fix some badly formatted files
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2017-04-08 01:42:41 +02:00 |
scene_tree_editor.cpp
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Tree: Ability to add tooltips to TreeItem buttons.
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2017-05-26 19:05:09 +02:00 |
scene_tree_editor.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
script_create_dialog.cpp
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Style: Fix some badly formatted files
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2017-04-08 01:42:41 +02:00 |
script_create_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
script_editor_debugger.cpp
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Make script debugger display all kinds of objects
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2017-05-26 23:43:09 +02:00 |
script_editor_debugger.h
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2017-04-08 00:45:24 +02:00 |
settings_config_dialog.cpp
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2017-04-08 00:45:24 +02:00 |
settings_config_dialog.h
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2017-04-08 00:45:24 +02:00 |
spatial_editor_gizmos.cpp
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2017-04-08 00:45:24 +02:00 |
spatial_editor_gizmos.h
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2017-04-08 00:45:24 +02:00 |