91dbc288cc
In some conditions the events might be generated even when the `gamepad` object is not accessible due to Security Context requirements. This commit adds a check to avoid firing the handler in those cases. |
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audio.worklet.js | ||
library_godot_audio.js | ||
library_godot_display.js | ||
library_godot_fetch.js | ||
library_godot_input.js | ||
library_godot_javascript_singleton.js | ||
library_godot_os.js | ||
library_godot_runtime.js |