godot/scene
2015-01-17 09:58:57 -03:00
..
2d -Add support for one-way collision in 2D (only works for kinematic body so far) 2015-01-13 21:19:11 -03:00
3d -begin work on unidirectional collision detection 2015-01-13 10:49:26 -03:00
animation Add call deferred support for Tween 2015-01-07 19:46:01 +08:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui When overwriting a file with an auto added extension the file name is now set correctly. 2015-01-16 07:48:28 -05:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main Add Stop pause mode implementation 2014-12-28 00:29:12 +08:00
resources Merge pull request #1172 from UsernameIsAReservedWord/fix_environment_ressource_interface_to_handle_cubemap_ressource 2015-01-17 09:56:20 -03:00
register_scene_types.cpp Fix canvas shader not registered when disabled_3d=yes 2015-01-14 14:49:54 +08:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
scene_string_names.h Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00