godot/platform/android
Pedro J. Estébanez 2d0d64794e Restart game on GL context loss on Android
Bonus:
Remove useless old code about reload hooks

Fixes #22955.
2019-03-06 19:09:17 +01:00
..
export Fix directory check when exporting project 2019-03-06 21:20:18 +09:00
java Restart game on GL context loss on Android 2019-03-06 19:09:17 +01:00
AndroidManifest.xml.template Restart game on GL context loss on Android 2019-03-06 19:09:17 +01:00
SCsub Android: Add support for x86_64 architecture 2019-01-16 11:39:39 +01:00
audio_driver_jandroid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_driver_jandroid.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_driver_opensl.cpp Implement Audio Input support on Android 2019-02-28 14:33:43 -03:00
audio_driver_opensl.h Implement Audio Input support on Android 2019-02-28 14:33:43 -03:00
build.gradle.template Fix lint error/warning while building android template 2018-12-18 17:26:33 +09:00
detect.py SCons: Move platform-specific Opus config to its module 2019-03-02 10:30:25 +01:00
dir_access_jandroid.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
dir_access_jandroid.h Add function to obtain filesystem type from DirAccess. 2019-01-21 18:06:14 -03:00
file_access_android.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_android.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_jandroid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_jandroid.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
java_class_wrapper.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
java_class_wrapper.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
java_glue.cpp Restart game on GL context loss on Android 2019-03-06 19:09:17 +01:00
java_glue.h Restart game on GL context loss on Android 2019-03-06 19:09:17 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
os_android.cpp Restart game on GL context loss on Android 2019-03-06 19:09:17 +01:00
os_android.h Restart game on GL context loss on Android 2019-03-06 19:09:17 +01:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
power_android.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
power_android.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
thread_jandroid.cpp Improve custom thread numbering for POSIX 2019-01-25 00:59:07 +01:00
thread_jandroid.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00