85 lines
3.0 KiB
C++
85 lines
3.0 KiB
C++
/*************************************************************************/
|
|
/* reverb_sw.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef REVERB_SW_H
|
|
#define REVERB_SW_H
|
|
|
|
#include "typedefs.h"
|
|
#include "os/memory.h"
|
|
|
|
class ReverbParamsSW;
|
|
|
|
class ReverbSW {
|
|
public:
|
|
enum ReverbMode {
|
|
REVERB_MODE_ROOM,
|
|
REVERB_MODE_STUDIO_SMALL,
|
|
REVERB_MODE_STUDIO_MEDIUM,
|
|
REVERB_MODE_STUDIO_LARGE,
|
|
REVERB_MODE_HALL,
|
|
REVERB_MODE_SPACE_ECHO,
|
|
REVERB_MODE_ECHO,
|
|
REVERB_MODE_DELAY,
|
|
REVERB_MODE_HALF_ECHO
|
|
};
|
|
|
|
private:
|
|
struct State {
|
|
int lwl;
|
|
int lwr;
|
|
int rwl;
|
|
int rwr;
|
|
unsigned int Offset;
|
|
void reset() { lwl=0; lwr=0; rwl=0; rwr=0; Offset=0; }
|
|
State() { reset(); }
|
|
} state;
|
|
|
|
ReverbParamsSW *current_params;
|
|
|
|
|
|
int *reverb_buffer;
|
|
unsigned int reverb_buffer_size;
|
|
ReverbMode mode;
|
|
int mix_rate;
|
|
|
|
void adjust_current_params();
|
|
|
|
public:
|
|
|
|
|
|
void set_mode(ReverbMode p_mode);
|
|
bool process(int *p_input,int *p_output,int p_frames,int p_stereo_stride=1); // return tru if audio was created
|
|
void set_mix_rate(int p_mix_rate);
|
|
|
|
ReverbSW();
|
|
~ReverbSW();
|
|
|
|
};
|
|
|
|
#endif
|