godot/scene/main
Juan Linietsky dd892a327d Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774 2017-12-07 12:13:20 -03:00
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SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
canvas_layer.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
canvas_layer.h Unify degree members and properties 2017-11-10 12:52:07 +01:00
http_request.cpp -Modules can now add custom version info (added it for Mono) 2017-11-01 23:13:27 -03:00
http_request.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
instance_placeholder.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
instance_placeholder.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
node.cpp Fixed crash on duplicate instanced nodes (#13432) 2017-12-01 17:57:47 +07:00
node.h Merge pull request #12284 from bojidar-bg/allow-subproperty-set 2017-11-21 22:44:14 +01:00
resource_preloader.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource_preloader.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_tree.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
scene_tree.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
timer.cpp Refactor Fixed to Physics 2017-10-21 21:28:08 +07:00
timer.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
viewport.cpp Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774 2017-12-07 12:13:20 -03:00
viewport.h -Implemented Proxy Textures (needed to solve the problem with ViewportTexture) 2017-12-04 15:56:17 -03:00