godot/misc/dist
Fabio Alessandrelli 9de577ba12 [HTML5] Editor video driver option. Replace canvas on exit.
Default is "Auto", but can be forced to a specific WebGL version if the
automatic detection fails.

The game and editor canvas are now replaced with a new one in the exit
hooks. This helps the browser do some context cleanup, and allow us to
create a new context of a different type (WebGL/WebGL2).
2021-10-19 15:45:32 +02:00
..
document_icons [macOS] Update MIME codes and file type names to match "dist/linux/org.godotengine.Godot.xml" definitions. Add missing "shader" type icon. 2021-09-20 13:12:34 +03:00
html [HTML5] Editor video driver option. Replace canvas on exit. 2021-10-19 15:45:32 +02:00
ios_xcode Merge pull request #49137 from RandomShaper/ios_targeted_family 2021-05-31 10:34:49 +02:00
linux Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
osx Dist: Add macOS entitlements files for editor code signing 2021-05-20 16:10:12 +02:00
osx_template.app/Contents Add LSApplicationCategoryType to the template and export dialog. 2021-06-14 14:28:34 +03:00
osx_tools.app/Contents Merge pull request #52043 from Calinou/macos-use-big-sur-icon 2021-09-30 15:52:51 +02:00
shell [Headless] Add --headless switch (no rendering, no audio). 2021-08-03 17:45:50 +02:00
uwp_template
windows Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
project_icon.svg Change logo in the About dialog box (return Godot's teeth) 2021-02-14 18:50:05 +03:00