godot/tools
Juan Linietsky 92a3b9fb9f -Property apply limits to V/H Splits in main editor window. Fixes #3567 2016-02-08 13:01:54 -03:00
..
Godot.app/Contents Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
addheader Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
bmfhdr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collada Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
doc fixes debug_release build 2016-01-08 17:55:52 -03:00
docdump Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor -Property apply limits to V/H Splits in main editor window. Fixes #3567 2016-02-08 13:01:54 -03:00
export/blender25 Fix typo 2016-01-05 12:04:25 +01:00
freetype Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
glwrapper GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
html_fs Center status display in web export per flexbox 2016-01-20 21:33:44 +01:00
ios_xcode_template Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
osx_template.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
pck Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
SCsub Removed PE-bliss, win32 binares so far remain without icon, had many issues with it: 2016-02-04 20:03:03 -03:00
memsort.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00