godot/modules/mono/mono_gd/android_mono_config.h

14 lines
273 B
C++

#ifndef ANDROID_MONO_CONFIG_H
#define ANDROID_MONO_CONFIG_H
#ifdef ANDROID_ENABLED
#include "core/ustring.h"
// This function is defined in an auto-generated source file
String get_godot_android_mono_config();
#endif // ANDROID_ENABLED
#endif // ANDROID_MONO_CONFIG_H