..
2d
Make ShaderMaterial always the last option in inspector resource dropdowns
2024-02-05 21:49:17 +01:00
3d
Make ShaderMaterial always the last option in inspector resource dropdowns
2024-02-05 21:49:17 +01:00
animation
Remove unnecessary this->
expressions
2024-01-29 09:59:18 +01:00
audio
Add AudioStreamPlayerInternal to unify stream players
2024-01-17 13:12:02 +01:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Merge pull request #87943 from 0x0ACB/tree_recursion
2024-02-05 14:53:46 +01:00
main
Automatically set viewport background to transparent when window flag is set.
2024-02-02 10:40:26 +02:00
resources
Make ShaderMaterial always the last option in inspector resource dropdowns
2024-02-05 21:49:17 +01:00
theme
Merge pull request #84760 from KoBeWi/ultimate_get_property_list_reloaded
2024-01-29 21:32:10 +01:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_scene_types.cpp
Rework GraphEdit connections (drawing, API, optimizations)
2024-01-18 16:53:15 +01:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00