godot/platform
2015-05-23 03:17:52 -07:00
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android fix a crash situation when starting a thread and other small fixes 2015-05-18 12:45:53 -03:00
bb10 -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
flash Build System Changes 2014-10-07 01:31:49 -03:00
iphone Fixed null pointer bug in ios store. added functions to game center to reset the user's achievements, request all the achievements they've made progress on, request descriptions of all possible achievements, and show the built in game center overlay. Upgraded all (I think) deprecated functions to ios 6 versions. as per discussion with reduz on IRC, ios 6 is now the official lowest supported iOS version. compatibility could be added, but it's so obsolete, it's tough to argue for continuing to support it. some naming of functions and dictionary parameters might need to change. I just named them whatever made sense to me :) 2015-05-23 03:17:52 -07:00
isim Fix iOS Simulator SDK path for isim platform. 2015-01-22 22:19:45 +01:00
javascript Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
nacl Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
osx Better OS X fullscreen support, without the nasty startup effect 2015-05-06 12:53:55 +02:00
server Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
windows fix crash on help, closes #1873 2015-05-17 14:17:57 -03:00
winrt support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
x11 Fix building release target with debug symbols 2015-05-22 22:19:16 +02:00