godot/scene
Bernhard Liebl f967334f53 Fix more regressions in RichTextLabel from PR 15711
(cherry picked from commit 0e1e95c41f)
2018-03-03 01:47:52 +01:00
..
2d Clean up some bad words from code comments 2018-02-22 12:22:41 +01:00
3d Don't crash when trying to add an invalid navmesh 2018-03-02 12:06:46 +01:00
animation Remove duplicate "autoplay" property 2018-01-25 16:17:35 +02:00
audio Fix issue 15895, audio streams don't signalling finished after the first one 2018-02-04 19:56:37 +01:00
gui Fix more regressions in RichTextLabel from PR 15711 2018-03-03 01:47:52 +01:00
main Fix various valgrind reported uninitialized variable uses 2018-03-01 21:06:31 +01:00
resources Fix serialization of identifiers with non printable ASCII characters 2018-03-02 14:54:45 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00