godot/platform/linuxbsd
Aaron Franke ac3ecec58e
Change extension for Linux 32-bit x86 exports to x86_32
2022-03-21 14:56:27 -05:00
..
export Change extension for Linux 32-bit x86 exports to x86_32 2022-03-21 14:56:27 -05:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
SCsub Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 2021-10-30 02:05:49 +02:00
crash_handler_linuxbsd.cpp Core: Move generated `VERSION_HASH` to a `.cpp` file 2022-02-09 09:20:17 +01:00
crash_handler_linuxbsd.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect.py Remove unused Bullet module and thirdparty code 2022-03-09 21:45:47 +01:00
detect_prime_x11.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect_prime_x11.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
display_server_x11.cpp [X11] Do not try to focus unmapped window. 2022-03-08 11:46:44 +02:00
display_server_x11.h Improve popup window handling. 2022-02-25 09:33:27 +02:00
freedesktop_screensaver.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
freedesktop_screensaver.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gl_manager_x11.cpp simplify formatting scripts, add a clang-tidy script, and run clang-tidy 2022-01-29 04:41:03 -06:00
gl_manager_x11.h New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
godot_linuxbsd.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
joypad_linux.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
joypad_linux.h Fix Actions mapped to triggers not using the full range 2022-01-14 15:36:20 +00:00
key_mapping_x11.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
key_mapping_x11.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
libudev-so_wrap.c An update to the dylibloader for older inttypes 2021-02-20 01:24:30 +01:00
libudev-so_wrap.h An update to the dylibloader for older inttypes 2021-02-20 01:24:30 +01:00
logo.png Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
os_linuxbsd.cpp Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks 2022-03-11 09:13:11 +01:00
os_linuxbsd.h Add an `OS.get_processor_name()` method 2022-02-15 20:55:53 +01:00
pck_embed.ld Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
pck_embed.legacy.ld Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
platform_linuxbsd_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
vulkan_context_x11.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
vulkan_context_x11.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00

README.md

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.