836 lines
24 KiB
Markdown
836 lines
24 KiB
Markdown
# Third party libraries
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Please keep categories (`##` level) listed alphabetically and matching their
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respective folder names. Use two empty lines to separate categories for
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readability.
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## amd-fsr
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- Upstream: https://github.com/GPUOpen-Effects/FidelityFX-FSR
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- Version: 1.0.2 (a21ffb8f6c13233ba336352bdff293894c706575, 2021)
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- License: MIT
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Files extracted from upstream source:
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- `ffx_a.h` and `ffx_fsr1.h` from `ffx-fsr`
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- `license.txt`
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## astcenc
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- Upstream: https://github.com/ARM-software/astc-encoder
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- Version: 4.4.0 (5a5b5a1ef60dd47c27c28c66c118d22c40e3197e, 2023)
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- License: Apache 2.0
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Files extracted from upstream source:
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- `astcenc_*` and `astcenc.h` files from `Source`
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- `LICENSE.txt`
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## basis_universal
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- Upstream: https://github.com/BinomialLLC/basis_universal
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- Version: 1.16.4 (900e40fb5d2502927360fe2f31762bdbb624455f, 2023)
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- License: Apache 2.0
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Files extracted from upstream source:
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- `encoder/` and `transcoder/` folders
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- `LICENSE`
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Applied upstream PR https://github.com/BinomialLLC/basis_universal/pull/344 to
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fix build with our own copy of zstd (patch in `patches`).
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## brotli
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- Upstream: https://github.com/google/brotli
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- Version: git (ed1995b6bda19244070ab5d331111f16f67c8054, 2023)
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- License: MIT
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Files extracted from upstream source:
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- `common/`, `dec/` and `include/` folders from `c/`,
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minus the `dictionary.bin*` files
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- `LICENSE`
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## certs
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- Upstream: Mozilla, via https://github.com/bagder/ca-bundle
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- Version: git (3aaca635bad074a0ce5c15fa8aa0dff47f5c639a, 2023)
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- License: MPL 2.0
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## cvtt
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- Upstream: https://github.com/elasota/ConvectionKernels
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- Version: git (350416daa4e98f1c17ffc273b134d0120a2ef230, 2022)
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- License: MIT
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Files extracted from upstream source:
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- all .cpp, .h, and .txt files except the folders MakeTables and etc2packer.
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Changes related to BC6H packing and unpacking made upstream in
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https://github.com/elasota/cvtt/commit/2e4b6b2747aec11f4cc6dd09ef43fa8ce769f6e2
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have been removed as they caused massive quality regressions. Apply the patches
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in the `patches/` folder when syncing on newer upstream commits.
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## doctest
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- Upstream: https://github.com/onqtam/doctest
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- Version: 2.4.11 (ae7a13539fb71f270b87eb2e874fbac80bc8dda2, 2023)
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- License: MIT
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Files extracted from upstream source:
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- `doctest/doctest.h` as `doctest.h`
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- `LICENSE.txt`
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## embree
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- Upstream: https://github.com/embree/embree
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- Version: 3.13.5 (698442324ccddd11725fb8875275dc1384f7fb40, 2022)
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- License: Apache 2.0
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Files extracted from upstream:
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- All cpp files listed in `modules/raycast/godot_update_embree.py`
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- All header files in the directories listed in `modules/raycast/godot_update_embree.py`
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The `modules/raycast/godot_update_embree.py` script can be used to pull the
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relevant files from the latest Embree release and apply some automatic changes.
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Some changes have been made in order to remove exceptions and fix minor build errors.
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They are marked with `// -- GODOT start --` and `// -- GODOT end --`
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comments. Apply the patches in the `patches/` folder when syncing on newer upstream
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commits.
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## enet
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- Upstream: http://enet.bespin.org
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- Version: git (ea4607a90dbfbcf4da2669ea998585253d8e70b1, 2023)
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- License: MIT
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Files extracted from upstream source:
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- all .c files in the main directory (except unix.c win32.c)
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- the include/enet/ folder as enet/ (except unix.h win32.h)
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- LICENSE file
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Important: enet.h, host.c, protocol.c have been slightly modified
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to be usable by Godot's socket implementation and allow IPv6 and DTLS.
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Apply the patches in the `patches/` folder when syncing on newer upstream
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commits.
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Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide
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enet socket implementation using Godot classes.
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It is still possible to build against a system wide ENet but doing so
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will limit its functionality to IPv4 only.
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## etcpak
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- Upstream: https://github.com/wolfpld/etcpak
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- Version: 1.0 (153f0e04a18b93c277684b577365210adcf8e11c, 2022)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- Only the files relevant for compression (i.e. `Process*.cpp` and their deps):
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```
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Dither.{cpp,hpp} ForceInline.hpp Math.hpp ProcessCommon.hpp ProcessRGB.{cpp,hpp}
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ProcessDxtc.{cpp,hpp} Tables.{cpp,hpp} Vector.hpp
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```
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- `AUTHORS.txt` and `LICENSE.txt`
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## fonts
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- `NotoSans*.woff2`, `NotoNaskhArabicUI_*.woff2`:
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* Upstream: https://github.com/googlefonts/noto-fonts
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* Version: v2017-10-24-phase3-second-cleanup
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* License: OFL-1.1
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* Comment: Use UI font variant if available, because it has tight vertical metrics and
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good for UI.
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- `JetBrainsMono_Regular.woff2`:
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* Upstream: https://github.com/JetBrains/JetBrainsMono
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* Version: 2.242
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* License: OFL-1.1
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- `DroidSans*.woff2`:
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* Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/
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* Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted)
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* License: Apache 2.0
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- `OpenSans_SemiBold.woff2`:
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* Upstream: https://fonts.google.com/specimen/Open+Sans
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* Version: 1.10 (downloaded from Google Fonts in February 2021)
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* License: Apache 2.0
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- All fonts are converted from the `.ttf` sources using `https://github.com/google/woff2` tool.
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## freetype
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- Upstream: https://www.freetype.org
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- Version: 2.13.2 (920c5502cc3ddda88f6c7d85ee834ac611bb11cc, 2023)
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- License: FreeType License (BSD-like)
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Files extracted from upstream source:
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- `src/` folder, minus the `dlg` and `tools` subfolders
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* These files can be removed: `.dat`, `.diff`, `.mk`, `.rc`, `README*`
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* In `src/gzip/`, keep only `ftgzip.c`
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- `include/` folder, minus the `dlg` subfolder
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- `LICENSE.TXT` and `docs/FTL.TXT`
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## glad
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- Upstream: https://github.com/Dav1dde/glad
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- Version: 2.0.4 (d08b1aa01f8fe57498f04d47b5fa8c48725be877, 2023)
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- License: CC0 1.0 and Apache 2.0
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Files extracted from upstream source:
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- `LICENSE`
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Files generated from [upstream web instance](https://gen.glad.sh/):
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- `KHR/khrplatform.h`
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- `gl.c`
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- `glad/gl.h`
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- `glx.c`
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- `glad/glx.h`
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See the permalinks in `glad/gl.h` and `glad/glx.h` to regenrate the files with
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a new version of the web instance.
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## glslang
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- Upstream: https://github.com/KhronosGroup/glslang
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- Version: 12.2.0 / sdk-1.3.250.0 (d1517d64cfca91f573af1bf7341dc3a5113349c0, 2023)
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- License: glslang
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Version should be kept in sync with the one of the used Vulkan SDK (see `vulkan`
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section). Check Vulkan-ValidationLayers at the matching SDK tag for the known
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good glslang commit: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/scripts/known_good.json
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When updating, also review that our `modules/glslang/glslang_resource_limits.h`
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copy of `DefaultTBuiltInResource` is in sync with the one defined upstream in
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`StandAlone/ResourceLimits.cpp`.
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Files extracted from upstream source:
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- `glslang` (except `glslang/HLSL` and `glslang/ExtensionHeaders`),
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`OGLCompilersDLL`, `SPIRV`, w/o `CInterface` folders (depend on `StandAlone`)
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- Run `cmake . && make` and copy generated `include/glslang/build_info.h`
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to `glslang/build_info.h`
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- `LICENSE.txt`
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- Unnecessary files like `CMakeLists.txt`, `*.m4` and `updateGrammar` removed.
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## graphite
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- Upstream: https://github.com/silnrsi/graphite
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- Version: 1.3.14 (27572742003b93dc53dc02c01c237b72c6c25f54, 2022)
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- License: MIT
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Files extracted from upstream source:
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- the `include` folder
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- the `src` folder (minus `CMakeLists.txt` and `files.mk`)
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- `COPYING`
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## harfbuzz
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- Upstream: https://github.com/harfbuzz/harfbuzz
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- Version: 7.3.0 (4584bcdc326564829d3cee3572386c90e4fd1974, 2023)
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- License: MIT
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Files extracted from upstream source:
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- `AUTHORS`, `COPYING`, `THANKS`
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- from the `src` folder, recursively
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- all the `*.c`, `*.cc`, `*.h`, `*.hh` files
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- _except_ `main.cc`, `harfbuzz*.cc`, `failing-alloc.c`, `test*.cc`
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## icu4c
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- Upstream: https://github.com/unicode-org/icu
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- Version: 73.2 (680f521746a3bd6a86f25f25ee50a62d88b489cf, 2023)
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- License: Unicode
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Files extracted from upstream source:
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- the `common` folder
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- `scriptset.*`, `ucln_in.*`, `uspoof.cpp"` and `uspoof_impl.cpp` from the `i18n` folder
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- `uspoof.h` from the `i18n/unicode` folder
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- `LICENSE`
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Files generated from upstream source:
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- the `icudt73l.dat` built with the provided `godot_data.json` config file (see
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https://github.com/unicode-org/icu/blob/master/docs/userguide/icu_data/buildtool.md
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for instructions).
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- Step 1: Download and extract both `icu4c-{version}-src.tgz` and `icu4c-{version}-data.zip` (replace `data` subfolder from the main source archive).
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- Step 2: Build ICU with default options - `./runConfigureICU {PLATFORM} && make`.
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- Step 3: Reconfigure ICU with custom data config - `ICU_DATA_FILTER_FILE={GODOT_SOURCE}/thirdparty/icu4c/godot_data.json ./runConfigureICU {PLATFORM} --with-data-packaging=common`.
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- Step 4: Delete `data/out` folder and rebuild data - `cd data && rm -rf ./out && make`.
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- Step 5: Copy `source/data/out/icudt73l.dat` to the `{GODOT_SOURCE}/thirdparty/icu4c/icudt73l.dat`.
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## jpeg-compressor
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- Upstream: https://github.com/richgel999/jpeg-compressor
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- Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020)
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- License: Public domain or MIT
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Files extracted from upstream source:
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- `jpgd*.{c,h}`
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- `jpge*.{c,h}`
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## libogg
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- Upstream: https://www.xiph.org/ogg
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- Version: 1.3.5 (e1774cd77f471443541596e09078e78fdc342e4f, 2021)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `src/*.{c,h}`
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- `include/ogg/*.h` in `ogg/` (run `configure` to generate `config_types.h`)
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- `COPYING`
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## libpng
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- Upstream: http://libpng.org/pub/png/libpng.html
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- Version: 1.6.43 (ed217e3e601d8e462f7fd1e04bed43ac42212429, 2024)
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- License: libpng/zlib
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Files extracted from upstream source:
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- All `.c` and `.h` files of the main directory, apart from `example.c` and
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`pngtest.c`
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- `arm/`, `intel/` and `powerpc/` folders
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- `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h`
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- `LICENSE`
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## libtheora
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- Upstream: https://www.theora.org
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- Version: git (7180717276af1ebc7da15c83162d6c5d6203aabf, 2020)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- all .c, .h in lib/, except arm/ and c64x/ folders
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- all .h files in include/theora/ as theora/
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- COPYING and LICENSE
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## libvorbis
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- Upstream: https://www.xiph.org/vorbis
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- Version: 1.3.7 (0657aee69dec8508a0011f47f3b69d7538e9d262, 2020)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `lib/*` except from: `lookups.pl`, `Makefile.*`
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- `include/vorbis/*.h` as `vorbis/`
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- `COPYING`
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## libwebp
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- Upstream: https://chromium.googlesource.com/webm/libwebp/
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- Version: 1.3.2 (ca332209cb5567c9b249c86788cb2dbf8847e760, 2023)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `src/` and `sharpyuv/` except from: `.am`, `.rc` and `.in` files
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- `AUTHORS`, `COPYING`, `PATENTS`
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Patch `godot-node-debug-fix.patch` workarounds shadowing of godot's Node class in the MSVC debugger.
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## mbedtls
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- Upstream: https://github.com/Mbed-TLS/mbedtls
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- Version: 2.28.7 (555f84735aecdbd76a566cf087ec8425dfb0c8ab, 2024)
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- License: Apache 2.0
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File extracted from upstream release tarball:
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- All `.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/`
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except `config_psa.h` and `psa_util.h`
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- All `.c` and `.h` from `library/` to `thirdparty/mbedtls/library/` except
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those starting with `psa_*`
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- The `LICENSE` file (edited to keep only the Apache 2.0 variant)
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- Applied the patch `windows-arm64-hardclock.diff` to fix Windows ARM64 build
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Applied the patch `windows-entropy-bcrypt.diff` to fix Windows Store support
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- Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h`
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providing configuration for light bundling with core.
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- Added the file `godot_module_mbedtls_config.h` to customize the build configuration when bundling the full library.
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## meshoptimizer
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- Upstream: https://github.com/zeux/meshoptimizer
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- Version: git (4a287848fd664ae1c3fc8e5e008560534ceeb526, 2022)
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- License: MIT
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Files extracted from upstream repository:
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- All files in `src/`.
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- `LICENSE.md`.
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An [experimental upstream feature](https://github.com/zeux/meshoptimizer/tree/simplify-attr),
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has been backported. On top of that, it was modified to report only distance error metrics
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instead of a combination of distance and attribute errors. Patches for both changes can be
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found in the `patches` directory.
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## minimp3
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- Upstream: https://github.com/lieff/minimp3
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- Version: git (afb604c06bc8beb145fecd42c0ceb5bda8795144, 2021)
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- License: CC0 1.0
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Files extracted from upstream repository:
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- `minimp3.h`
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- `minimp3_ex.h`
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- `LICENSE`
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Some changes have been made in order to fix Windows on ARM build errors, and
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to solve some MSVC warnings. See the patches in the `patches` directory.
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## miniupnpc
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- Upstream: https://github.com/miniupnp/miniupnp
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- Version: 2.2.5 (58837ef586278d18cbebee50be758835ed4be79a, 2023)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- Copy `miniupnpc/src` and `miniupnpc/include` to `thirdparty/miniupnpc`
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- Remove the following test or sample files:
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`listdevices.c minihttptestserver.c miniupnpcmodule.c upnpc.c upnperrors.* test*`
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- `LICENSE`
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The only modified file is `src/miniupnpcstrings.h`, which was created for Godot
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(it is usually autogenerated by cmake). Bump the version number for miniupnpc in
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that file when upgrading.
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## minizip
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- Upstream: https://www.zlib.net
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- Version: 1.3.1 (zlib contrib, 2024)
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- License: zlib
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Files extracted from the upstream source:
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- From `contrib/minizip`:
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`{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}}`
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`MiniZip64_info.txt`
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Important: Some files have Godot-made changes for use in core/io.
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They are marked with `/* GODOT start */` and `/* GODOT end */`
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comments and a patch is provided in the `patches` folder.
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## misc
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Collection of single-file libraries used in Godot components.
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- `clipper.{cpp,hpp}`
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* Upstream: https://sourceforge.net/projects/polyclipping
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* Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling)
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* License: BSL-1.0
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- `cubemap_coeffs.h`
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* Upstream: https://research.activision.com/publications/archives/fast-filtering-of-reflection-probes
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File coeffs_const_8.txt (retrieved April 2020)
|
|
* License: MIT
|
|
- `fastlz.{c,h}`
|
|
* Upstream: https://github.com/ariya/FastLZ
|
|
* Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020)
|
|
* License: MIT
|
|
- `hq2x.{cpp,h}`
|
|
* Upstream: https://github.com/brunexgeek/hqx
|
|
* Version: TBD, file structure differs
|
|
* License: Apache 2.0
|
|
- `ifaddrs-android.{cc,h}`
|
|
* Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h
|
|
* Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013)
|
|
* License: BSD-3-Clause
|
|
- `mikktspace.{c,h}`
|
|
* Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/
|
|
* Version: 1.0 (2011)
|
|
* License: zlib
|
|
- `FastNoiseLite.h}`
|
|
* Upstream: https://github.com/Auburn/FastNoiseLite
|
|
* Version: git (6be3d6bf7fb408de341285f9ee8a29b67fd953f1, 2022) + custom changes
|
|
* License: MIT
|
|
- `ok_color.h`
|
|
* Upstream: https://github.com/bottosson/bottosson.github.io/blob/master/misc/ok_color.h
|
|
* Version: git (d69831edb90ffdcd08b7e64da3c5405acd48ad2c, 2022)
|
|
* License: MIT
|
|
* Modifications: License included in header.
|
|
- `ok_color_shader.h`
|
|
* https://www.shadertoy.com/view/7sK3D1
|
|
* Version: 2021-09-13
|
|
* License: MIT
|
|
- `pcg.{cpp,h}`
|
|
* Upstream: http://www.pcg-random.org
|
|
* Version: minimal C implementation, http://www.pcg-random.org/download.html
|
|
* License: Apache 2.0
|
|
- `polypartition.{cpp,h}`
|
|
* Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.{cpp,h}`)
|
|
* Version: git (7bdffb428b2b19ad1c43aa44c714dcc104177e84, 2021)
|
|
* Modifications: Change from STL to Godot types (see provided patch).
|
|
* License: MIT
|
|
- `r128.h`
|
|
* Upstream: https://github.com/fahickman/r128
|
|
* Version: git (6fc177671c47640d5bb69af10cf4ee91050015a1, 2023)
|
|
* License: Public Domain or Unlicense
|
|
- `smaz.{c,h}`
|
|
* Upstream: https://github.com/antirez/smaz
|
|
* Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012)
|
|
* License: BSD-3-Clause
|
|
* Modifications: use `const char*` instead of `char*` for input string
|
|
- `smolv.h`
|
|
* Upstream: https://github.com/aras-p/smol-v
|
|
* Version: git (4b52c165c13763051a18e80ffbc2ee436314ceb2, 2020)
|
|
* License: Public Domain or MIT
|
|
- `stb_rect_pack.h`
|
|
* Upstream: https://github.com/nothings/stb
|
|
* Version: 1.01 (af1a5bc352164740c1cc1354942b1c6b72eacb8a, 2021)
|
|
* License: Public Domain or Unlicense or MIT
|
|
- `yuv2rgb.h`
|
|
* Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check)
|
|
* Version: ?
|
|
* License: BSD
|
|
|
|
|
|
## msdfgen
|
|
|
|
- Upstream: https://github.com/Chlumsky/msdfgen
|
|
- Version: 1.10 (64a91eec3ca3787e6f78b4c99fcd3052ad3e37c0, 2021)
|
|
- License: MIT
|
|
|
|
Files extracted from the upstream source:
|
|
|
|
- `msdfgen.h`
|
|
- Files in `core/` folder.
|
|
- `LICENSE.txt`
|
|
|
|
|
|
## nvapi
|
|
|
|
- Upstream: http://download.nvidia.com/XFree86/nvapi-open-source-sdk
|
|
- Version: R525
|
|
- License: MIT
|
|
|
|
- `nvapi_minimal.h` was created by using `nvapi.h` from upstream and removing unnecessary code.
|
|
|
|
|
|
## oidn
|
|
|
|
- Upstream: https://github.com/OpenImageDenoise/oidn
|
|
- Version: 1.1.0 (c58c5216db05ceef4cde5a096862f2eeffd14c06, 2019)
|
|
- License: Apache 2.0
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- common/* (except tasking.* and CMakeLists.txt)
|
|
- core/*
|
|
- include/OpenImageDenoise/* (except version.h.in)
|
|
- LICENSE.txt
|
|
- mkl-dnn/include/*
|
|
- mkl-dnn/src/* (except CMakeLists.txt)
|
|
- weights/rtlightmap_hdr.tza
|
|
- scripts/resource_to_cpp.py
|
|
|
|
Modified files:
|
|
Modifications are marked with `// -- GODOT start --` and `// -- GODOT end --`.
|
|
Patch files are provided in `oidn/patches/`.
|
|
|
|
- core/autoencoder.cpp
|
|
- core/autoencoder.h
|
|
- core/common.h
|
|
- core/device.cpp
|
|
- core/device.h
|
|
- core/transfer_function.cpp
|
|
|
|
- scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py)
|
|
|
|
|
|
## openxr
|
|
|
|
- Upstream: https://github.com/KhronosGroup/OpenXR-SDK
|
|
- Version: 1.0.28 (f5beb0131f1bea8701ace744d1b50df9049bf331, 2023)
|
|
- License: Apache 2.0
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- include/
|
|
- src/common/
|
|
- src/loader/
|
|
- src/*.{c,h}
|
|
- src/external/jsoncpp/include/
|
|
- src/external/jsoncpp/src/lib_json/
|
|
- LICENSE and COPYING.adoc
|
|
|
|
Exclude:
|
|
|
|
- src/external/android-jni-wrappers and src/external/jnipp (not used yet)
|
|
- All CMake stuff: cmake/, CMakeLists.txt and *.cmake
|
|
- All Gradle stuff: *gradle*, AndroidManifest.xml
|
|
- All following files (and their .license files): *.{def,expsym,in,json,map,pom,rc,txt}
|
|
- All dotfiles
|
|
|
|
|
|
## pcre2
|
|
|
|
- Upstream: http://www.pcre.org
|
|
- Version: 10.42 (52c08847921a324c804cabf2814549f50bce1265, 2022)
|
|
- License: BSD-3-Clause
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
|
|
- All .h files in src/ apart from pcre2posix.h
|
|
- src/pcre2_jit_match.c
|
|
- src/pcre2_jit_misc.c
|
|
- src/sljit/
|
|
- AUTHORS and LICENCE
|
|
|
|
A sljit patch from upstream was backported to fix macOS < 11.0 compilation
|
|
in 10.40, it can be found in the `patches` folder.
|
|
|
|
|
|
## recastnavigation
|
|
|
|
- Upstream: https://github.com/recastnavigation/recastnavigation
|
|
- Version: 1.6.0 (6dc1667f580357e8a2154c28b7867bea7e8ad3a7, 2023)
|
|
- License: zlib
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `Recast/` folder without `CMakeLists.txt`
|
|
- License.txt
|
|
|
|
|
|
## rvo2
|
|
|
|
For 2D in `rvo2_2d` folder
|
|
|
|
- Upstream: https://github.com/snape/RVO2
|
|
- Version: git (f7c5380235f6c9ac8d19cbf71fc94e2d4758b0a3, 2021)
|
|
- License: Apache 2.0
|
|
|
|
For 3D in `rvo2_3d` folder
|
|
|
|
- Upstream: https://github.com/snape/RVO2-3D
|
|
- Version: git (bfc048670a4e85066e86a1f923d8ea92e3add3b2, 2021)
|
|
- License: Apache 2.0
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- All .cpp and .h files in the `src/` folder except for Export.h and RVO.h
|
|
- LICENSE
|
|
|
|
Important: Nearly all files have Godot-made changes and renames
|
|
to make the 2D and 3D rvo libraries compatible with each other
|
|
and solve conflicts and also enrich the feature set originally
|
|
proposed by these libraries and better integrate them with Godot.
|
|
|
|
|
|
## spirv-reflect
|
|
|
|
- Upstream: https://github.com/KhronosGroup/SPIRV-Reflect
|
|
- Version: sdk-1.3.250.0 (1fd43331f0bd77cc0f421745781f79a14d8f2bb1, 2023)
|
|
- License: Apache 2.0
|
|
|
|
Now tracks Vulkan SDK releases, so keep it in sync with volk / vulkan.
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `spirv_reflect.{c,h}`
|
|
- `include` folder
|
|
- `LICENSE`
|
|
|
|
Some downstream changes have been made and are identified by
|
|
`// -- GODOT begin --` and `// -- GODOT end --` comments.
|
|
They can be reapplied using the patches included in the `patches`
|
|
folder.
|
|
|
|
|
|
## squish
|
|
|
|
- Upstream: https://sourceforge.net/projects/libsquish
|
|
- Version: 1.15 (r104, 2017)
|
|
- License: MIT
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- all .cpp, .h and .inl files
|
|
|
|
Important: Some files have Godot-made changes.
|
|
They are marked with `// -- GODOT start --` and `// -- GODOT end --`
|
|
comments and a patch is provided in the squish/ folder.
|
|
|
|
|
|
## tinyexr
|
|
|
|
- Upstream: https://github.com/syoyo/tinyexr
|
|
- Version: 1.0.8 (6c8742cc8145c8f629698cd8248900990946d6b1, 2024)
|
|
- License: BSD-3-Clause
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `tinyexr.{cc,h}`
|
|
|
|
The `tinyexr.cc` file was modified to include `zlib.h` which we provide,
|
|
instead of `miniz.h` as an external dependency.
|
|
|
|
|
|
## thorvg
|
|
|
|
- Upstream: https://github.com/thorvg/thorvg
|
|
- Version: 0.9.0 (a744006aa1edb918bacf0a415d0a57ca058e25f4, 2023)
|
|
- License: MIT
|
|
|
|
Files extracted from upstream source:
|
|
|
|
See `thorvg/update-thorvg.sh` for extraction instructions. Set the version
|
|
number and run the script.
|
|
|
|
|
|
## vhacd
|
|
|
|
- Upstream: https://github.com/kmammou/v-hacd
|
|
- Version: git (1a49edf29c69039df15286181f2f27e17ceb9aef, 2020)
|
|
- License: BSD-3-Clause
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- From `src/VHACD_Lib/`: `inc`, `public` and `src`
|
|
- `LICENSE`
|
|
|
|
Some downstream changes have been made and are identified by
|
|
`// -- GODOT start --` and `// -- GODOT end --` comments.
|
|
They can be reapplied using the patches included in the `vhacd`
|
|
folder.
|
|
|
|
|
|
## volk
|
|
|
|
- Upstream: https://github.com/zeux/volk
|
|
- Version: sdk-1.3.250.0 (b3bc21e584f97400b6884cb2a541a56c6a5ddba3, 2023)
|
|
- License: MIT
|
|
|
|
Unless there is a specific reason to package a more recent version, please stick
|
|
to tagged releases. All Vulkan libraries and headers should be kept in sync so:
|
|
|
|
- Update Vulkan SDK components to the matching tag (see "vulkan").
|
|
- Update glslang (see "glslang").
|
|
- Update spirv-reflect (see "spirv-reflect").
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `volk.h`, `volk.c`
|
|
- `LICENSE.md`
|
|
|
|
|
|
## vulkan
|
|
|
|
- Upstream: https://github.com/KhronosGroup/Vulkan-Headers
|
|
- Version: sdk-1.3.250 (bae9700cd9425541a0f6029957f005e5ad3ef660, 2023)
|
|
- License: Apache 2.0
|
|
|
|
The vendored version should be kept in sync with volk, see above.
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `include/`
|
|
- `LICENSE.txt`
|
|
|
|
`vk_enum_string_helper.h` is taken from the matching `Vulkan-ValidationLayers`
|
|
SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/main/layers/vulkan/generated/vk_enum_string_helper.h
|
|
|
|
`vk_mem_alloc.h` is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
|
|
Version: 3.0.1 (2022-06-10), commit `cfdc0f8775ab3258a3b9c4e47d8ce4b6f52a5441`
|
|
`vk_mem_alloc.cpp` is a Godot file and should be preserved on updates.
|
|
|
|
Patches in the `patches` directory should be re-applied after updates.
|
|
|
|
|
|
## wslay
|
|
|
|
- Upstream: https://github.com/tatsuhiro-t/wslay
|
|
- Version: 1.1.1+git (0e7d106ff89ad6638090fd811a9b2e4c5dda8d40, 2022)
|
|
- License: MIT
|
|
|
|
File extracted from upstream release tarball:
|
|
|
|
- Run `cmake .` to generate `config.h` and `wslayver.h`.
|
|
Contents might need tweaking for Godot, review diff.
|
|
- All `*.c` and `*.h` files from `lib/`
|
|
- All `*.h` in `lib/includes/wslay/` as `wslay/`
|
|
- `wslay/wslay.h` has a small Godot addition to fix MSVC build.
|
|
See `patches/msvcfix.diff`
|
|
- `COPYING`
|
|
|
|
|
|
## xatlas
|
|
|
|
- Upstream: https://github.com/jpcy/xatlas
|
|
- Version: git (f700c7790aaa030e794b52ba7791a05c085faf0c, 2022)
|
|
- License: MIT
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `source/xatlas/xatlas.{cpp,h}`
|
|
- `LICENSE`
|
|
|
|
|
|
## zlib
|
|
|
|
- Upstream: https://www.zlib.net
|
|
- Version: 1.3.1 (2024)
|
|
- License: zlib
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- All `*.c` and `*.h` files, minus `infback.c`
|
|
- `LICENSE`
|
|
|
|
|
|
## zstd
|
|
|
|
- Upstream: https://github.com/facebook/zstd
|
|
- Version: 1.5.5 (63779c798237346c2b245c546c40b72a5a5913fe, 2023)
|
|
- License: BSD-3-Clause
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}`
|
|
- `LICENSE`
|