godot/scene
Rémi Verschelde 0d772c6e6e Improve range property hints for various collision shapes
Fixes #36419.

Co-authored-by: Andrii Doroshenko (Xrayez) <xrayez@gmail.com>
2022-03-26 16:20:30 +01:00
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2d Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape 2022-03-18 08:21:59 +01:00
3d Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape 2022-03-18 08:21:59 +01:00
animation Fix inversed ADD_GROUP parameters in AnimationNodeOneShot 2022-03-18 12:53:34 +08:00
audio Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
debugger Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
gui Refactor Object metadata 2022-03-24 14:21:52 +01:00
main Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED 2022-03-20 11:34:01 -06:00
multiplayer Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
resources Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Rename `AStar` to `AStar3D` 2022-03-20 17:34:40 +03:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00