godot/scene
Juan Linietsky 9741374617 Rewrite of the AudioStream API
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously
-Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design
-Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
2015-09-09 18:50:52 -03:00
..
2d -added hints to sprite v/hframes, fixes truncation problem 2015-08-29 13:02:56 -03:00
3d Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
animation Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
audio Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
gui -removed resources dock, good bye old friend 2015-09-01 00:49:47 -03:00
io **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
main live debug fixes 2015-08-02 20:28:10 -03:00
resources Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
register_scene_types.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00