godot/editor/plugins/tiles
2022-10-10 00:37:47 +07:00
..
atlas_merging_dialog.cpp Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
atlas_merging_dialog.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
tile_atlas_view.cpp Fix atlas view drawing roots having zoom applied twice 2022-09-17 19:07:56 +02:00
tile_atlas_view.h Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
tile_data_editors.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
tile_data_editors.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_map_editor.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
tile_map_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_proxies_manager_dialog.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_proxies_manager_dialog.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_set_atlas_source_editor.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
tile_set_atlas_source_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_set_editor.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
tile_set_editor.h Remember tile source sort between sessions 2022-10-02 22:41:12 +02:00
tile_set_scenes_collection_source_editor.cpp Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
tile_set_scenes_collection_source_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tiles_editor_plugin.cpp Fix crashing when editing the TileSet field 2022-10-10 00:37:47 +07:00
tiles_editor_plugin.h Fix crashing when editing the TileSet field 2022-10-10 00:37:47 +07:00